| Name | Warmth |
|---|---|
| Type | Enchantment |
| Description | Whenever an opponent casts a red spell, you gain 2 life. |
| Artist | Drew Tucker |
| Set | Klassieke zesde editie #52 |
| Wallpaper | |
| Image |
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| Name | Warmth |
|---|---|
| Type | Enchantment |
| Description | Whenever an opponent casts a red spell, you gain 2 life. |
| Artist | Drew Tucker |
| Set | Klassieke zesde editie #52 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Warmth, Enchantment, designed by Drew Tucker first released in Oct, 1997 in the set Tempest and was printed exactly in 2 different ways. It see play in 1 formats: Premodern. It's currently being selled by the minimum price of € 1.69.
This card, Warmth, would be beneficial in a white control deck that aims to gain life and stall the game against aggressive red decks. While it can provide a steady stream of life gain, there are better options like Circle of Protection: Red or Kor Firewalker that offer more versatile protection against red spells and creatures. Warmth could see play in specific metagames where red spells are prevalent, but overall, it may not be the most optimal choice for competitive play.
04/10/04
It triggers on all opposing players.
![]() | Card Kingdom | 6 uni.
| € 1.69 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
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