MTG > Metagame Commander > deck Horde of Notions
Strategy
The "Horde of Notions" Commander deck revolves around its namesake card, [[Horde of Notions]], which is a powerful Elemental creature that allows you to reanimate other Elemental creatures from your graveyard. The strategy of the deck is to leverage a variety of Elemental creatures like [[Mulldrifter]], [[Shriekmaw]], and [[Smokebraider]] to control the battlefield and overwhelm your opponents with a horde of creatures. Some good points of the deck include its flexibility and synergy with the Elemental creature type. Horde of Notions lets you repeatedly bring back powerful creatures from your graveyard, while cards like [[Cultivate]], [[Kodama's Reach]], and [[Harrow]] help you ramp up your mana and fix your colors for casting your spells. Additionally, the deck includes some versatile cards like [[Negate]] for control and removal, as well as mana rocks like [[Sol Ring]] and [[Commander's Sphere]] for ramp. However, some potential downsides of the deck could be its vulnerability to graveyard hate, as Horde of Notions heavily relies on reanimating creatures from the graveyard. The mana base of the deck could also be improved with more dual lands and fetch lands to ensure smooth color fixing. Overall, the "Horde of Notions" Commander deck can be a fun and powerful deck to pilot, especially if you enjoy graveyard interaction and tribal synergy with Elemental creatures!
Example deck with Horde of Notions
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