| Name | Breakthrough |
|---|---|
| Type | Sorcery |
| Description | Draw four cards, then choose X cards in your hand and discard the rest. |
| Flavor | The ideas came flooding in so fast that they couldn't all be contained. |
| Artist | Gary Ruddell |
| Set | The List #TOR-26 |
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About Breakthrough
Breakthrough, Sorcery, designed by Gary Ruddell first released in Feb, 2002 in the set Torment and was printed exactly in 5 different ways. It's currently being selled by the minimum price of 3.41. It's a key card in 1 combos.
A control or combo deck that aims to draw through its deck quickly and find key pieces would benefit from using Breakthrough in Magic: the Gathering. While Breakthrough can provide a significant card advantage, it requires careful consideration of how many cards to discard. The card's effectiveness may vary depending on the deck's strategy, but alternatives like Faithless Looting or Careful Study offer more selective card filtering, potentially making them better choices for certain deck archetypes. Overall, Breakthrough could see play in specific deck builds that prioritize card draw and graveyard interaction.
Where to buy
![]() | Card Kingdom | 28 uni.
| 3.40 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
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