Facebook Pixel image Deck commander Urza, Prince of Kroog | Magic: the Gathering MTG

MTG > Metagame Commander > deck Urza, Prince of Kroog

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    Urza, Prince of Kroog

    Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.

Main Deck cards Urza, Prince of Kroog

Strategy

Urza, Prince of Kroog is a powerful commander in Commander format, known for his ability to generate mana and create card advantage for the player. The deck focuses on using artifacts to ramp up and control the board, eventually overwhelming opponents with big plays and powerful spells. Good Points: 1. Urza's ability to generate mana is a huge advantage, allowing you to cast big spells earlier than your opponents. 2. The deck includes a mix of mana rocks and artifact synergies, making it consistent and powerful. 3. Cards like Mystic Forge and Training Grounds work well with Urza's abilities, providing additional value and card advantage. 4. Having access to blue mana allows for control elements and counterspells to protect your board state. Bad Points: 1. Urza decks can be targeted by opponents due to the power level of the commander, making it a potential archenemy at the table. 2. The deck heavily relies on artifacts, making it vulnerable to artifact removal and disruption. 3. The deck can be expensive to build due to the inclusion of powerful and high-cost cards like Sol Ring and Mana Crypt. 4. Without proper protection, Urza can be susceptible to removal and board wipes, disrupting the deck's game plan. Overall, the Urza, Prince of Kroog deck can be a powerhouse in Commander format, capable of generating massive amounts of mana and overwhelming opponents with powerful plays. With the right mix of ramp, control, and synergy, the deck can be a formidable force at the table.

Example deck with Urza, Prince of Kroog

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