鈦晶劍鍛造志, 結界 ~傳紀, 设计者 Kieran Yanner 首次发布于 Jan, 2021 在编辑中 Kaldheim 并准确地印在 2 不同的形状. 见游戏 1 格式: Commander. 目前以最低价出售 ¥ 0.86.
这张卡片对于一个寻找用于增加法力和搜索像战神哈尔瓦这样的关键部件的Boros(红白)装备牌组会很有帮助。虽然锻造泰瑞特之剑通过宝藏代币和卡片搜索提供价值,但在竞技比赛中可能会被更高效的增加法力和搜索选项如《吞噬什一》和《石雕神秘术士》所超越。然而,在一个围绕装备的休闲或主题牌组中,锻造泰瑞特之剑可能是一个富有风味和有趣的选择。
05/02/21
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
05/02/21
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
05/02/21
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
05/02/21
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
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