冰雪時代紀, 結界 ~傳紀, 设计者 Franz Vohwinkel 首次发布于 May, 2020 在编辑中 Dominaria 并准确地印在 2 不同的形状. 见游戏 1 格式: Commander. 目前以最低价出售 ¥ 0.57.
这张卡片《冰之时代》适合控制套牌,可以通过使对手的生物变为横置状态并将它们送回手牌来减缓对手的节奏。虽然在某些情况下它可能会起作用,但像泰菲力时光漫游者或泰菲力多米尼亚英雄这样的更具多功能和强大效果的选择可能更好,它们的法力成本相同,这使得《冰之时代》在竞技《魔法风云》套牌中不太可能出现。
27/04/18
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
27/04/18
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
27/04/18
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
27/04/18
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
27/04/18
The effects of Time of Ice’s first two chapter abilities expire if you lose control of it, even if you immediately regain control of it or cast another Time of Ice.
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