步入虛空, 巫術, 设计者 James Ryman 首次发布于 Feb, 2013 在编辑中 Gatecrash. 见游戏 1 格式: Commander. 目前以最低价出售 ¥ 1.22.
这张卡牌,虚空漫步,对于一个控制或速度牌组会很有益处,旨在打乱对手的局势并保持局势优势。虽然它提供了多功能的除去选择,并通过密码术提供了潜在的卡牌优势,但在现代和遗产等格式中有更高效和更强大的选择,比如秘密指令或闪现法师。虚空漫步可能会在更休闲或预算牌组中发挥作用,但由于其法术成本和对密码术的依赖,可能会在高度竞争的环境中难以竞争。
15/04/13
If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.
15/04/13
If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.
15/04/13
If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.
15/04/13
The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.
15/04/13
The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.
15/04/13
You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.
— 评论0
成为第一个发表评论的人