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MTG > Metagame Commander > deck Immard, the Stormcleaver

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  • Immard, the Stormcleaver image

    Immard, the Stormcleaver

    Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn.

Main Deck cards Immard, the Stormcleaver

Strategy

**Commander Deck: Immard, the Stormcleaver** **Overview:** Immard, the Stormcleaver is a unique commander that blends aggressive strategies with token generation and combat synergy. This deck leverages a combination of white and red cards to create a battlefield filled with soldiers while utilizing Immard's ability to deal damage and provide additional value through combat interactions. **Strategy:** The primary strategy of this deck revolves around creating a strong board presence with soldier tokens and leveraging combat tricks to overwhelm opponents. Key elements include: 1. **Token Generation:** Cards like *Assemble the Legion*, *Skystrike Officer*, and *Myrel, Shield of Argive* generate multiple tokens, allowing for wide attacks and overwhelming opponents with numbers. 2. **Combat Synergy:** Many cards in the deck, such as *Odric, Master Tactician*, *Field Marshal*, and *Baird, Argivian Recruiter*, enhance your creatures or manipulate combat to your advantage. For instance, Odric can grant your creatures the ability to attack without being blocked, while Field Marshal boosts your soldiers. 3. **Control Elements:** With cards like *Swords to Plowshares* and *Path to Exile*, you have the ability to remove threats, allowing your army to push through damage. 4. **Card Draw and Filtering:** *Faithless Looting* and *Mentor of the Meek* provide card draw options, ensuring you maintain a steady flow of resources and can keep your hand full of threats. 5. **Mana Acceleration:** *Sol Ring* and *Arcane Signet* help ramp into your big plays faster, enabling you to cast your impactful spells earlier in the game. **Good Points:** - **Strong Board Presence:** The ability to create numerous tokens allows for a formidable battlefield, making it difficult for opponents to deal with your threats. - **Versatile Combat Tricks:** With various cards that enhance combat, you can adapt your strategy based on the board state and your opponents' strategies. - **Removal Options:** The inclusion of efficient removal spells helps maintain control over the game and protect your board state. - **Synergy with Soldiers:** Many cards in the deck synergize well with soldier tokens, enhancing their effectiveness and creating powerful combinations. **Bad Points:** - **Vulnerability to Board Wipes:** While you can generate a lot of tokens, a well-timed board wipe can severely set you back, as your strategy relies on having multiple creatures on the battlefield. - **Reliance on Combat:** The deck's strategy is heavily focused on combat, which can be problematic against decks that utilize a lot of flying creatures or have strong defensive capabilities. - **Limited Late-Game Power:** While the deck excels in the mid-game, it may struggle against decks that can generate significant late-game value or have powerful finishers. - **Mana Base:** The reliance on a two-color mana base can lead to color screw if not managed properly, especially if you draw too many of one color and not enough of the other. **Conclusion:** Immard, the Stormcleaver offers a fun and engaging playstyle that focuses on creating a strong army and leveraging combat to win games. With a mix of token generation, combat tricks, and removal, it can be a formidable deck in the right hands. However, players must be mindful of its vulnerabilities and adapt their strategies accordingly to maximize its potential.

Example deck with Immard, the Stormcleaver

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