Does Machines
| 姓名 | Does Machines |
|---|---|
| 类型 | 附魔 — 等级 |
| 描述 | (以法术时机获得下一个等级以添加其异能。)
当此职业进战场时,磨两张牌,然后抓两张牌,再弃两张牌。
|
| 艺术家 | Aeron Ng |
| 版 | Teenage Mutant Ninja Turtles #34 |
| 墙纸 | |
| 图片 |
关于 Does Machines
Does Machines, 附魔 — 等级, 设计者 Aeron Ng 首次发布于 2026年1月 在编辑中 Teenage Mutant Ninja Turtles. 见游戏 1 格式: Vintage. 目前以最低价出售 3.25.
机器非常适合指挥官或较慢的标准/先锋风格环境中的蓝色神器套牌,这些环境关心墓地和战场上的神器,尤其是围绕神器递归、自我研磨或“神器问题”协同作用构建的套牌(例如埃姆里、湖中潜伏者、克撒;或任何使用廉价神器和价值引擎的套牌)。 1 级战利品和磨坊有助于储存墓地,2 级重新获得关键神器(非常适合组合件或牺牲的神器),3 级通过将实用神器培养成大型生物,将实用神器变成真正的威胁。 然而,它的法力消耗相当大且缓慢,因此在更快或更竞争的格式中,它可能会被埃姆里、湖中潜伏者(更有效的递归)、思想监视器(神器套牌中的抽卡)或强力石和弱石/克撒的传奇(更直接的影响)等卡牌所超越。 总的来说,它可以在中速或磨砂神器指挥官构建以及可能的小众神器协同套牌中玩,但对于高强度的竞技游戏来说它可能太慢了,除非元游戏大力奖励长游戏价值引擎。
规则
27/01/2026
An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.
27/01/2026
Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.
27/01/2026
Does Machines's level 3 ability doesn't remove any abilities the target artifact has.
27/01/2026
Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.
27/01/2026
Gaining a level won't remove abilities that a Class had at a previous level.
27/01/2026
If the target artifact has station, its base power and toughness will be set to 0/0. Adding charge counters to that artifact won't restore the power and toughness printed in any of its striations.
27/01/2026
If the target artifact is a Vehicle, its base power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.
27/01/2026
If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.
27/01/2026
The artifact retains any types, subtypes, or supertypes it has.
27/01/2026
The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
27/01/2026
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
27/01/2026
You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.
去哪买
![]() | TCG Player | 16 uni.
| 0.50 | 参观商店 |
![]() | Card Kingdom | 14 uni.
| 0.63 | 参观商店 |
![]() | Ebay.com | 参观商店 | ||
![]() | Cardkingdom | 参观商店 | ||
![]() | Printing proxies | $ 0.75 | 参观商店 |
*该网站包含附属链接,我们可能会因此获得补偿
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价格趋势历史

价格历史
| 日期 | 最低价格 | 平均价格 | 套牌 |
|---|---|---|---|
| 2026-01-23 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-01-26 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-02-02 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-02-09 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-02-16 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-02-23 | 0.00 MOP | 0.00 MOP | 1 |
| 2026-03-02 | 0.00 MOP | 0.00 MOP | 1 |
| 2026-03-10 | 0.00 MOP | 0.00 MOP | 3 |
| 2026-03-16 | 0.00 MOP | 0.00 MOP | 1 |
| 2026-04-02 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-04-07 | 0.00 MOP | 0.00 MOP | 1 |
| 2026-04-14 | 0.00 MOP | 0.00 MOP | 1 |
| 2026-04-23 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-04-30 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-05-05 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-05-14 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-05-20 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-05-25 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-06-01 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-06-08 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-06-15 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-06-23 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-06-29 | 0.00 MOP | 0.00 MOP | 0 |
| 2026-07-06 | 1.52 MOP | 1.62 MOP | 0 |
| 2026-07-13 | 3.49 MOP | 3.73 MOP | 0 |
| 2026-07-20 | 3.47 MOP | 3.72 MOP | 0 |
| 2026-07-27 | 3.65 MOP | 3.80 MOP | 0 |
| 2026-08-03 | 3.69 MOP | 3.82 MOP | 0 |
| 2026-08-10 | 3.69 MOP | 3.82 MOP | 0 |
| 2026-08-17 | 3.69 MOP | 3.82 MOP | 0 |
| 2026-08-24 | 3.69 MOP | 3.82 MOP | 1 |
| 2026-09-01 | 3.69 MOP | 3.82 MOP | 0 |
| 2026-09-07 | 3.87 MOP | 3.88 MOP | 0 |
| 2026-09-14 | 3.29 MOP | 3.83 MOP | 0 |
| 2026-09-23 | 3.16 MOP | 3.56 MOP | 0 |






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常见问题解答 Does Machines
卡牌类型: Does Machines?
Does Machines 是 附魔 — 等级 卡入 Magic: the Gathering MTG.
卡牌效果: Does Machines?
(以法术时机获得下一个等级以添加其异能。) 当此职业进战场时,磨两张牌,然后抓两张牌,再弃两张牌。 {1}{U}:等级 2 当此职业成为等级 2 时,将至多两张目标神器牌从你的坟墓场移回你的手上。 {4}{U}:等级 3 在你回合的战斗开始时,在目标你操控的神器上放置三个+1/+1指示物。若它不是生物,则它成为0/0的机器人生物,且仍具有其其他类别。
价格: Does Machines?
Does Machines 目前开始于 3.25. 在上面的购买地点部分查看多个卖家的实时价格。
首次收录系列: Does Machines?
Does Machines 首次在套装中发布 Teenage Mutant Ninja Turtles, 插图由 Aeron Ng.
可用赛制: Does Machines?
合法性取决于锦标赛的形式—— Does Machines 在某些格式中可能是合法的,而在其他格式中可能被禁止或限制。 请参阅上面“合法性”部分中每种格式的完整细分。
竞技赛制: Does Machines?
Does Machines 看到竞争性元游戏的玩法 1 格式: Vintage.