姓名 | 古代绿卫士 |
---|---|
图案 | Ancient Greenwarden |
类型 | 生物~元素 |
描述 | Reach (此生物可以阻挡具飞行能力的生物。) 你可以从你的坟墓中打出地牌。 如果一个地牌进入战场导致你控制的永久物的触发能力触发,那个能力会再额外触发一次。 |
艺术家 | Grzegorz Rutkowski |
版 | 基础快速启动 #627 |
Wallpaper | download |
图片 | download |
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No Rank
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姓名 | 古代绿卫士 |
---|---|
图案 | Ancient Greenwarden |
类型 | 生物~元素 |
描述 | Reach (此生物可以阻挡具飞行能力的生物。) 你可以从你的坟墓中打出地牌。 如果一个地牌进入战场导致你控制的永久物的触发能力触发,那个能力会再额外触发一次。 |
艺术家 | Grzegorz Rutkowski |
版 | 基础快速启动 #627 |
Wallpaper | download |
图片 | download |
等级列表
No Rank
自己评分
古代绿卫士, 生物~元素, 设计者 Grzegorz Rutkowski 首次发布于 Sep, 2020 在编辑中 Zendikar Rising 并准确地印在 7 不同的形状. 见游戏 1 格式: Commander. 目前以最低价出售 8.61. 这是一张钥匙卡 3 combos.
专注于快速提高法力并利用登陆触发器的套牌将受益于包括远古绿卫士。它能够从坟墓场打出地并两次触发登陆能力,这可能会导致爆炸性的回合和压倒性的棋盘存在。然而,在竞争环境中,其他卡牌如穆尔达亚神谕或阿苏萨、迷失但寻求可能是更有效的提升和卡牌优势的选择。古代绿卫士仍然可以在以地和登陆触发器为中心的休闲或主题套牌中进行游戏。
25/09/20
Ancient Greenwarden allows you to play a modal double-faced card’s land face, but not a nonland face.
25/09/20
Ancient Greenwarden doesn’t change the times when you can play those lands. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.
25/09/20
If a land entering the battlefield at the same time as Ancient Greenwarden (including Ancient Greenwarden itself if an effect causes it to be a land) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
25/09/20
Look at each permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if you control Ashaya, Soul of the Wild, a nontoken creature entering the battlefield will cause any appropriate abilities to trigger an additional time.
25/09/20
Replacement effects are unaffected by Ancient Greenwarden’s third ability. This includes any abilities that apply “as [this land] enters the battlefield” and any ability that says the land enters the battlefield with counters.
25/09/20
The trigger event doesn’t have to specifically refer to “lands.” For example, an ability that triggers “whenever a creature enters the battlefield under your control” would trigger twice if the entering land is also a creature.
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