生靈宿敵, 生物~蛇, 设计者 Mathias Kollros 首次发布于 Sep, 2013 在编辑中 Theros. 见游戏 1 格式: Commander. 目前以最低价出售 0.01.
一个以墓地为焦点的牌组,旨在用生物牌填满其墓地,将受益于包括“不朽之仇敌”在内,因为根据墓地中生物牌的数量,它的施放和激活其巨兽能力会变得更便宜。然而,像“裂骨鬼”或“灭绝之主”这样的卡牌可能会提供更直接的价值或与墓地策略相协调的卡牌,这使得“不朽之仇敌”在竞技牌组中不太可能看到使用,除非是在特定的利基策略中。
15/09/13
An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
15/09/13
Neither the cost-reducing ability of Nemesis of Mortals nor the condition of its monstrosity ability can reduce the colored mana requirement of those costs.
15/09/13
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
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