姓名 | 蟲群後裔 |
---|---|
图案 | Scion of the Swarm |
类型 | 生物 ~吸血鬼/僧侶 |
描述 | 飛行 每當你獲得生命時,在蟲群後裔上放置一個+1/+1指示物。 |
Flavor | 如今吸血鬼能夠掌控自己的命運,指揮自己的軍團。 |
艺术家 | Ekaterina Burmak |
版 | Zendikar 崛起 #121 |
Wallpaper | download |
图片 | download |
姓名 | 蟲群後裔 |
---|---|
图案 | Scion of the Swarm |
类型 | 生物 ~吸血鬼/僧侶 |
描述 | 飛行 每當你獲得生命時,在蟲群後裔上放置一個+1/+1指示物。 |
Flavor | 如今吸血鬼能夠掌控自己的命運,指揮自己的軍團。 |
艺术家 | Ekaterina Burmak |
版 | Zendikar 崛起 #121 |
Wallpaper | download |
图片 | download |
蟲群後裔, 生物 ~吸血鬼/僧侶, 设计者 Ekaterina Burmak 首次发布于 Sep, 2020 在编辑中 Zendikar Rising. 见游戏 1 格式: Commander. 目前以最低价出售 0.03.
None
25/09/20
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
25/09/20
If you gain life at the same time Scion of the Swarm is dealt lethal damage, it dies before its ability can put a +1/+1 counter on it.
25/09/20
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
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