邁勒提斯創城史, 結界 ~傳紀, 设计者 Tyler Jacobson 首次发布于 Dec, 2019 在编辑中 Theros Beyond Death 并准确地印在 2 不同的形状. 见游戏 1 格式: Commander. 目前以最低价出售 0.07.
一个关注控制战局并随着时间获得渐进优势的牌组,比如基于白色的控制或中速牌组,会受益于包含《梅莱提斯的诞生》。尽管这张卡牌提供了一些与卡牌优势、产生标记和生命增益相关的效用,但根据具体的策略和格式,可能会有更好的选择。像《忧愁之墙》或《花朵之墙》这样的卡牌可能会提供更直接的影响或卡牌牵引,使它们在某些情况下成为更强大的选择,但《梅莱提斯的诞生》仍然可能在更慢、更防御性的牌组中发挥作用,这些牌组希望通过长期价值来磨出优势。
24/01/20
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
24/01/20
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
24/01/20
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
24/01/20
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
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