辛苦//麻烦, 巫术, 设计者 Nils Hamm & Nils Hamm 首次发布于 May, 2013 在编辑中 Dragon's Maze. 见游戏 1 格式: Commander. 目前以最低价出售 ¥ 2.53. 这是一张钥匙卡 1 combos.
辛劳//麻烦对于旨在通过抽牌控制卡牌优势和生命总数并根据对手手牌大小造成伤害的牌组来说可能是有益的。然而,现代和传统等格式中可能存在更高效、更有影响力的卡牌,例如科拉汉的命令或拉铎斯的归来,它们提供了更大的灵活性和影响力。辛劳//麻烦可能会在休闲或预算套牌中找到一席之地,但它可能很难在竞争更激烈的环境中脱颖而出。
15/04/13
If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
15/04/13
If you cast Toil // Trouble as a fused split card and choose to target the same player twice, the two drawn cards are counted when determining how much damage is dealt. The player can’t do anything between the effects of Toil and Trouble to have fewer cards in their hand.
15/04/13
On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist.
15/04/13
Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack.
15/04/13
To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs.
15/04/13
When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it.
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