Dimir

Standard ميتاالبطاقات الأساسيةقوائم المجموعةخطوط إرشادمعدل الفوز %افضل لاعبونمجموعة

حول Standard Dimir

الانتماء إلى الميتاغيم Standard, Dimir عبارة عن مجموعة من البطاقات الرئيسية التالية: Watery Grave, Swamp, Requiting Hex, Duress, Strategic Betrayal, Gloomlake Verge, Island, Bitter Triumph, مع نسبة فوز إجمالية تبلغ 45.7% في 70 ألعاب في الأشهر الستة الماضية. أداء المجموعة أفضل ضد Izzet Prowess و Azorius Control وأسوأ من ذلك Simic Landfall و Mono Green Landfall. في المظاهر الأخيرة yamipino هو فعل 4V-2د في ال Standard Challenge 16 و AzurOrange هو فعل 5V-2د في ال Sol4r1s Communityturnier 2026.

بطاقات المجموعة الرئيسية Dimir

بطاقات دولاب Dimir

إستراتيجية

A **Blue-Black (“Dimir”) Standard deck** built from these cards is a classic **control / midrange-control hybrid**. It combines efficient removal, hand disruption, counterspells, and powerful late-game threats. The deck’s identity is about **controlling the pace of the game**, exhausting the opponent’s resources, and then winning with resilient threats. --- # 🧠 Core Strategy ## 1️⃣ Early Game – Disrupt and Survive The deck aims to slow the opponent down immediately: - **Duress / Go Blank** – Attack the opponent’s hand (great vs control and combo). - **Cut Down / Bloodchief’s Thirst / Infernal Grasp / Go for the Throat** – Efficient creature removal. - **Consider** – Smooths draws and fuels graveyard synergies. - **Fading Hope** – Tempo bounce spell, buys time. - **Make Disappear / Jwari Disruption / Negate / Disdainful Stroke** – Countermagic suite. Against aggressive decks, you focus on killing everything. Against control, you protect your threats and attack their hand. --- ## 2️⃣ Mid Game – Stabilize and Generate Value Here’s where the deck begins pulling ahead: - **Graveyard Trespasser** – Excellent vs graveyard decks, lifegain vs aggro. - **Sedgemoor Witch** – Generates tokens and pressures opponents when you cast spells. - **Kaito Shizuki** – Card advantage engine that’s difficult to remove. - **Malevolent Hermit** – Protects your spells; flips into a powerful late-game aura. - **Divide by Zero** – Flexible tempo + lesson value (if sideboard supports it). - **Memory Deluge** – Massive card advantage spell. This phase is about **out-valuing** your opponent. --- ## 3️⃣ Late Game – Take Over Your finishers are extremely hard to beat if unanswered: - **Sheoldred, the Apocalypse** – A must-answer threat that punishes card draw and stabilizes life totals. - **Lier, Disciple of the Drowned** – Turns your graveyard into a second hand (be careful: no counterspells while Lier is out). - **Shadows’ Verdict** – Board wipe that exiles (excellent vs recursive threats). Once you stabilize, Sheoldred or Lier usually close the game quickly. --- # ✅ Strengths of the Deck ### 🔹 1. Extremely Flexible You have: - Removal for creatures - Counters for spells - Hand disruption for control - Card draw for long games This makes the deck adaptable to many matchups. --- ### 🔹 2. Strong vs Midrange & Control - **Duress / Go Blank** shine. - **Memory Deluge** wins long games. - **Sheoldred** pressures opposing card draw engines. - **Lier** dominates grindy matches. --- ### 🔹 3. Efficient Interaction Most spells are cheap and mana-efficient: - Cut Down - Make Disappear - Bloodchief’s Thirst - Consider You rarely waste mana. --- ### 🔹 4. Excellent Late Game Few decks out-scale: - Memory Deluge - Lier recursion - Sheoldred pressure --- # ❌ Weaknesses of the Deck ### 🔸 1. Fast Aggro Can Be Difficult If: - You don’t draw early removal - You stumble on mana - You keep a slow hand You can get run over before stabilizing. --- ### 🔸 2. Lier Anti-Synergy When Lier is in play: - You **cannot counter spells** Against combo or control, this can be dangerous. --- ### 🔸 3. Limited Hard Board Wipes Only **Shadows’ Verdict** serves as a true sweeper. Wide token decks can pressure you if removal is insufficient. --- ### 🔸 4. Graveyard Hate Vulnerability Since: - Lier - Memory Deluge (flashback) - Consider all use the graveyard, graveyard hate can weaken you. --- # 🧩 Playstyle Identity This deck rewards: ✅ Patience ✅ Proper threat assessment ✅ Knowing when to tap out ✅ Knowing when to hold up mana You often play at instant speed, forcing your opponent to guess what you have. --- # 🏆 Matchup Overview (General) | Matchup | Result | |----------|--------| | Aggro | Slightly unfavorable game 1, improves post-board | | Midrange | Favorable | | Control | Skill-intensive, slightly favorable | | Graveyard decks | Good (Trespasser + Verdict) | | Combo | Depends on counterspell draw | --- # 🎯 Win Condition Summary You don’t win explosively. You win by: 1. Killing everything. 2. Countering key spells. 3. Drawing more cards. 4. Landing Sheoldred or recurring spells with Lier. 5. Letting inevitability do the work. --- # 🖤💙 Overall Archetype Identity This is a **classic Dimir Control deck**: - Reactive - Efficient - Grind-heavy - Skill-testing - Strong in long games If you enjoy making your opponent feel like they can never resolve anything meaningful, this deck is for you. If you'd like, I can also: - Suggest improvements - Propose a sideboard - Or break down how to mulligan with this deck

Standard deck Dimir: آخر مجموعة فائزة

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نتائج

فوز

يهزم

التعادل

فوز %

المجموع Matchs

12

16

0

42.8 %

المجموع Games

32

38

0

45.7 %

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المجموعة العالية

  1. Orzhov Lifegain

    +80 deck (+60 %)

  2. Dimir Spider-Man

    +68 deck (+51 %)

  3. Temur Prowess

    +43 deck (+32 %)

  4. Rakdos Lizards

    +41 deck (+30 %)

  5. Azorius Control

    +37 deck (+29 %)

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الأسئلة المتداولة حول Dimir

ما هو الشكل Dimir جزء من metagame ل؟

Dimir هو النموذج الأصلي في Standard ميتاغام ل Magic: the Gathering MTG.

ما هي البطاقات الرئيسية في Dimir?

Dimir تم بناؤه حول Watery Grave, Swamp, Requiting Hex, Duress, Strategic Betrayal, Gloomlake Verge, Island, Bitter Triumph.

ما هو معدل الفوز Dimir?

Dimir لديه نسبة فوز إجمالية تبلغ 45.7% في 70 ألعاب في الأشهر الستة الماضية.

ما هي الاستراتيجية وراء Dimir?

A **Blue-Black (“Dimir”) Standard deck** built from these cards is a classic **control / midrange-control hybrid**. It combines efficient removal, hand disruption, counterspells, and powerful late-game threats. The deck’s identity is about **controlling the pace of the game**, exhausting the opponent’s resources, and then winning with resilient threats. --- # 🧠 Core Strategy ## 1️⃣ Early Game...

هل هناك قوائم مجموعات حديثة للبطولات؟ Dimir?

نعم، 50 تم إدراج قائمة (قوائم) المجموعة الأخيرة في قسم قوائم المجموعة الأخيرة أعلاه.

ما هي أفضل وأسوأ المباريات ل Dimir?

راجع التوزيع الكامل لمعدل الفوز لكل مباراة في قسم النتائج أعلاه.