| اسم | Rith's Grove |
|---|---|
| اكتب | Land — lair |
| وصف | When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
|
| فنان | Scott Bailey |
| الإصدار | Dominaria Remastered #255 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
| اسم | Rith's Grove |
|---|---|
| اكتب | Land — lair |
| وصف | When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
|
| فنان | Scott Bailey |
| الإصدار | Dominaria Remastered #255 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
Rith's Grove, Land — lair, صمم بواسطة Scott Bailey صدر لأول مرة في Feb, 2001 في التحرير Planeshift وطبع بالضبط في 2 أشكال مختلفة. مشاهدة اللعبة في 1 الأشكال: Commander. يتم بيعه حاليًا بأقل سعر لـ 37.28.
Rith's Grove would benefit a deck that focuses on ramping and color fixing, particularly in a three-color deck that includes red, green, and white. While the land comes with a drawback of potentially sacrificing it upon entering the battlefield, the ability to produce three different colors of mana can be valuable in a multicolor deck. However, there are likely better options available for color fixing and ramping, such as shock lands or fetch lands, which provide more flexibility and consistency without the risk of sacrificing the land. Overall, Rith's Grove may not see much play in competitive decks due to its drawback and the availability of more efficient alternatives.
04/10/04
If you don’t want to unsummon a land, you can play this card then tap it for mana before the enters the battlefield ability resolves. You may then choose to sacrifice it instead of unsummoning a land.
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