| Name | Mind Roots |
|---|---|
| Type | Sorcery |
| Description | Target player discards two cards. Put up to one land card discarded this way onto the battlefield tapped under your control. |
| Flavor | The best ideas stem from dreams. |
| Artist | Elliot Lang |
| Set | Secrets of Strixhaven #203 |
| Wallpaper | |
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About Mind Roots
Mind Roots, Sorcery, designed by Elliot Lang first released in Apr, 2026 in the set Secrets of Strixhaven. It see play in 1 formats: Commander.
**Mind Roots (1BG)** fits best in a **Golgari midrange or graveyard-value deck** that wants both hand disruption and incremental ramp—especially in slower Standard or Pioneer environments where hitting land drops and grinding resources matters. It’s strongest against control or combo decks where forcing two discards is impactful, and it gains extra value if you can steal a discarded land to ramp or fix mana; however, because the land must be among the discarded cards, it’s somewhat inconsistent. In most competitive formats, there are stronger options: **Thoughtseize** and **Duress** are more efficient discard spells, **Liliana of the Veil** provides repeatable discard pressure, and **Collective Brutality** offers flexibility; for ramp, cards like **Fable of the Mirror-Breaker** (value generation) or traditional green ramp spells are more reliable. At three mana and sorcery speed, Mind Roots is likely a **playable but not optimal** choice—fine in budget Golgari midrange or thematic grav
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