Sobre Karametra, dios de las cosechas
Karametra, dios de las cosechas, Criatura encantada legendaria: dios, diseñada por Eric Deschamps lanzado por primera vez en May, 2020 en edición Born of the Gods y fue impreso exactamente en 8 diferentes formas. Ver juego en 1 formatos: Commander. Actualmente se vende al precio más bajo de 4.46. Es una tarjeta llave en 1 combos.
Un mazo enfocado en aumentar y jugar muchos hechizos de criaturas se beneficiaría al incluir a Karametra, Dios de las Cosechas, ya que proporciona una rampa terrestre consistente y corrige los colores de maná. Sin embargo, en un entorno más competitivo, existen mejores opciones para rampa y ventaja de cartas, como Avenger of Zendikar u Oracle of Mul Daya, que ofrecen un impacto o ventaja de cartas más inmediato. Karametra podría jugarse en mazos más informales o temáticos que se centren en hechizos de criaturas y sinergia de tierras.
Reglas
10/11/20
As Karametra enters the battlefield, your devotion to green and white will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Karametra is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.
10/11/20
If an effect causes Karametra to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
10/11/20
If Karametra is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.
10/11/20
If Karametra stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
10/11/20
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
24/01/20
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.
24/01/20
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.
24/01/20
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
24/01/20
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
01/02/14
If you cast a creature card with bestow for its bestow cost, it becomes an Aura spell and not a creature spell. Karametra’s last ability won’t trigger.
15/09/13
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
15/09/13
Numeric mana symbols (, , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
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