MTG > Metagame Legacy > deck Mono Red Prison
About Legacy Mono Red Prison
Belonging to the metagame from Legacy, Mono Red Prison is a deck with the following key cards: with an overall win percentage of 54.5% in 33 games in the last 6 months. and worst against 4C Maverick. In recent appearances Zetton371 made 5V-0L at Legacy League and KoolooLimpah made 5V-0L at Legacy League.
Strategy
The "Mono Red Prison" deck in the Legacy format of Magic: the Gathering is a disruptive and controlling deck that aims to prevent the opponent from playing their cards through various lock pieces and resource denial. Here's a breakdown of the deck and its strategy: **Key Cards:** - **Mountain** - Basic land used to generate red mana to cast your spells. - **Simian Spirit Guide** - Can provide extra mana for explosive starts. - **Chrome Mox** - Accelerates your mana by exiling a card to tap for any color. - **Ancient Tomb** - Provides additional mana at the cost of life. - **Chalice of the Void** - Locks out spells of a certain converted mana cost. - **Blood Moon** - Disrupts opponents' mana bases by turning non-basic lands into mountains. - **Trinisphere** - Makes spells cost more to cast for opponents. - **Goblin Rabblemaster, Muxus, Goblin Grandee, Goblin Ringleader, Goblin Matron, Legion Warboss, Battle Cry Goblin, Goblin Trashmaster, Legion Warboss** - Generate goblin tokens and provide threats. - **Faerie Macabre, Leyline of the Void, Unlicensed Hearse** - Graveyard hate to deal with recursion strategies. - **Pyrokinesis, Fury, Fiery Confluence** - Removal spells to deal with opposing creatures. **Strategy:** The strategy of Mono Red Prison is to deploy early game threats like Chalice of the Void and Blood Moon to disrupt the opponent's game plan while controlling the board with removal and goblin tokens. The deck aims to lock the opponent out of the game by denying them resources and preventing them from casting spells effectively. The lock pieces and disruptive elements of the deck create a challenging environment for opponents to navigate. **Good Points:** - Strong disruptive elements that can shut down opponents' strategies. - Fast mana acceleration allows for explosive starts. - Redundancy in lock pieces and threats make it difficult for opponents to overcome. **Bad Points:** - Vulnerable to decks with strong counter magic or artifact removal. - Relies heavily on specific pieces to function effectively. - Can struggle against decks with robust creature removal or board wipes. Overall, Mono Red Prison is a powerful and disruptive deck in Legacy that requires careful timing and resource management to pilot effectively. It's a fun and challenging deck to play for those who enjoy employing disruptive strategies in Magic: the Gathering.
Legacy deck Mono Red Prison: Last winning deck
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