Introduction
Ever since preconstructed decks (now known as precons) first came out in 2011, they have been the main way new players get into Commander.
These decks are usually beginner-friendly, as they feature simple mechanics and at least two commanders who perform really well in the main list.
Of course, occasionally we get a complex precon (like Miss Omo, Queen of Vesuva and her Tricky Terrain list), but all of them are ready to go as soon as you take them out of the box.
In this article, we'll go over the 10 best Commander precons released throughout 2025. So, if you're interested in playing this format or want to explore lists that are more casual, check it out!
The 10 Best Precons in 2025
10. Scions & Spellcraft with Y'shtola, Night's Blessed
Yes, we're starting out with a Universes Beyond deck. Unlike most precons, Scions & Spellcraft, from Final Fantasy, interacts a lot with the opponent and plays more removals than usual.

Y'shtola is a 2/4 Esper creature and has vigilance. At the beginning of each end step, if a player lost 4 or more life points that turn, you'll draw a card.
Please note that you'll draw even if you didn't deal that damage yourself.
For instance, if an opponent attacks another and deals 5 damage to them, you'll still draw.
Then, when you cast a noncreature spell with a mana value of 3 or greater, Y'shtola deals 2 damage to each opponent and gives you 2 life.
This deck comes with many noncreature spells so that you can trigger these abilities, like Eye of Nidhogg and Snuff Out.

The alternative commander is G'raha Tia, Scion Reborn, who creates creature tokens when you cast noncreature spells.
Personally, I like G'raha a lot more than Y'shtola, but the deck works better with Y'shtola.
It is interesting, but beginners in particular often struggle with deciding what to remove, when to remove, or which answer they should use in each situation. That's why this is only our 10th best list today.
9. Limit Break with Cloud, EX-SOLDIER
Straight from the classic Final Fantasy VII, Cloud is coming to your Commander pods!

Cloud is a Naya creature that interacts with equipment cards and equipped creatures. He'll draw cards for you and even create a few treasures.

The alternative commander is Tifa, Martial Artist, who gives you extra combat phases when your creatures with power 7 or greater deal combat damage to a player. Furthermore, she has melee, which buffs her until the end of the turn by +1/+1 for each opponent you attacked in that combat phase.
If you'd like to see more about Cloud and Limit Break, click here!
The equipment mechanic is very friendly for beginners (I know quite a few players who have loved their Voltron decks ever since they started playing Commander) and is quite fun for veterans who want to try out new decks as well.
If this list had a few more cards that give trample or evasion to creatures, it would certainly be among our top 5 best decks.
8. Temur Roar with Ureni of the Unwritten
I believe I'm not exaggerating when I say this was one of the most highly anticipated precons of the entire year.
Dragons are one of the most beloved creature types in Commander. For instance, The Ur-Dragon and Miirym, Sentinel Wyrm are community favorites to this day. And this precon focuses entirely on these creatures.

Ureni is a 7/7 Temur creature with flying and trample. When it attacks, it lets you look at the top 8 cards in your deck, pick one Dragon among them, and put it in play.

All Tarkir precons have a Dragon commander and a Human commander that is part of that Dragon's clan.
The alternative commander in this list is Eshki, Temur's Roar, who gets more powerful whenever you cast a creature spell. If you cast a creature with power 4 or greater, you'll draw a card too. If you cast a creature with power 6 or greater, Eshki deals damage equal to her power to each opponent.
This deck is pretty straightforward: use your big creatures to deal a lot of damage through the air. Dominating the aerial battlefield is always a concern in MTG matches, and this deck takes advantage of it. It also plays a very powerful commander.
Nonetheless, I still have one question: Wizards of the Coast, why add Taurean Mauler to this precon when there are way better Dragons?
Sure, Mauler doesn't cost a lot of mana, but this is a Dragon deck. It could at least bring us a reprint that fits its theme.
7. Jeskai Striker with Shiko and Narset, Unified
Another Tarkir precon earns a spot on our list!

What I like the most about this commander is that she copies the second spell you cast each turn, but if you would rather not copy it, you can just draw a card. Furthermore, she is a 4/4 Jeskai that has flying and vigilance, so she is quite threatening.

The alternative commander is Elsha, and though I believe she doesn't really work in the command zone all that well in this precon, I can't deny she does make a huge difference when she enters play.
If you'd like to see more about Jeskai Striker, click here!
With this deck, you'll always have fun, either by dealing damage with burn, creating creature and treasure tokens, or drawing a lot of cards. Seriously, this deck draws a lot of cards!
6. Mardu Surge with Zurgo Stormrender
Tarkir: Dragonstorm brought us the most precons out of any set in the year, even though its standard set didn't include many legendary creatures.

This Mardu commander, Zurgo Stormrender, has mobilize and draws cards or deals damage to opponents when creature tokens you control die.

The alternative commander is Neriv, Crackling Vanguard, a Dragon that exiles the top cards in your deck based on how many tokens with different names you control. Then, you can play these exiled cards if you attacked with a commander that turn.
If you'd like to see more about Mardu Surge, click here!
This is a very fun token list. I brought it to many precon tournaments this year.
However, it does have space for upgrades, particularly for cards that double the number of tokens you create or sacrifice more cards. Still, the original version is quite decent.
5. Abzan Armor with Felothar the Steadfast
This year, defender fans were graced with a precon tailored just for them and an excellent new legendary card to command decks centered around this ability.

Just like Arcades, the Strategist, Felothar the Steadfast takes advantage of how resilient defenders are to attack opponents as if they weren't defenders.
Furthermore, you can pay 3 mana and sacrifice another creature to draw cards equal to their toughness and discard cards equal to their power. As we're talking about defenders, you'll always come out on top when you use this ability.

Betor, Ancestor's Voice is the alternative commander. It has lifelink and, at the beginning of your end step, lets you put a number of counters on a creature equal to how many life points you gained that turn. With it, you can also return from the graveyard to the battlefield a creature with a mana value equal to or less than how many life points you gained.
As this precon plays lots of cheap cards, you will easily find something to reanimate with this ability.

This Abzan Armor list plays a few cards that stand out a lot, like Seedborn Muse, a game changer.
Arbor Adherent is a new creature that came in this precon and the best dork a defender deck can use. Actually, any deck that buffs its creatures' toughness can take advantage of it.
Finally, there's Towering Titan, which is very powerful as soon as it enters play and lets you sacrifice a defender to give all creatures trample until the end of the turn.
4. Counter Intelligence with Inspirit, Flagship Vessel
Some say the best always comes last, and, in this case, I have to agree. The two precons from Edge of Eternities, the last set with precons in 2025, are incredibly cool!

This Jeskai spacecraft has a few very cool abilities. Its Station +1 lets you put +1/+1 or charge counters on another target artifact at the beginning of combat in your turn. As for its Station +8, it gives it flying and gives hexproof and indestructible to your other artifacts.

Whenever kilo becomes tapped, you'll proliferate. Quite simple, don't you think?
If you'd like to upgrade Counter Intelligence, click here!
All the synergies in this precon are very interesting. If it weren't for the 40 lands in it, it would certainly be higher up in our ranking.
Most of its artifacts also interact with charge or +1/+1 counters, so you will have no trouble using Inspirit's abilities. Meanwhile, this spacecraft will protect your entire board, has flying, and is a 5/5.

The best acceleration for this list are pieces that interact with sunburst.

Yes, this list has a wincon!
This artifact also interacts really well with Deepglow Skate, which comes into play and doubles each counter on any number of target permanents you want.
So, if Darksteel Reactor has 10 charge counters when you play this card, you'll give it another 10 more and win the game.
3. Sultai Arisen with Teval, the Balanced Scale
Throughout this year, I faced this deck so many times in precon tournaments that I developed a fear of Zombie Druid tokens.

Your Sultai commander will be Teval, the Balanced Scale, a 4/4 flying Dragon. When it attacks, you'll mill three cards and may return a land among them to the battlefield, tapped.
Its second ability creates 2/2 Zombie Druid tokens when one or more cards leave your graveyard.

The alternative commander is Kotis, Sibsig Champion, which, once per turn, lets you cast creature spells from the graveyard if you pay their original cost and exile three cards from there as an additional cost.
When one or more creatures you control enter play from the graveyard or are cast from there, Kotis gets two +1/+1 counters.
This is a list for reanimate fans who enjoy playing many different interactions and a few incredibly strong reprints.

My favorite card in it is Teval's Judgment. Its abilities trigger whenever cards leave your graveyard (including the lands Teval puts back into play).

2. World Shaper with Hearthhull, the Worldseed
Landfall fans were also graced with this wonderful Jund list that got second place in our ranking.

The main commander is Hearthhull, the Worldseed, a spacecraft. Its Station +2 lets you pay one mana to sacrifice a land, draw two cards, and also play an extra land that turn.
Its Station +8 makes it a 6/7 with flying, vigilance, and haste that deals 2 damage to each opponent whenever you sacrifice a land.
Spoiler: this list sacrifices a lot of lands!

The alternative commander is Szarel, Genesis Shepherd, a flying Insect that lets you play lands from your graveyard. When you sacrifice another nonland permanent during your turn, you may put a number of +1/+1 counters equal to Szarel's power on another target creature.
If you'd like to learn more about World Shaper, click here!
This is one of the few precons that can't give you bad cards.
If you draw spells, you can certainly play them because this list plays 14 cards that let you play extra lands or ramp, as well as 42 lands, and also Sol Ring.
If you get lands, well, that's what we were talking about: you'll be able to play extra lands with cards like Oracle of Mul Daya and Escape to the Wilds, and then your commander lets you sacrifice them to draw more.

Besides the commander, you'll have other ways to sacrifice lands.
In this list, cards like Escape Tunnel, Evolving Wilds, Fabled Passage, and Terramorphic Expanse, which are so common in Commander, are useful in a new way.
Beginners and veterans can easily play the strategies in this list, which gives you a lot of value from practically anything you play.
1. Counter Blitz with Tidus, Yuna’s Guardian
Our best precon list is another Final Fantasy deck!
This decision wasn't easy. Honestly, I believe both this list and the list above in our 2nd place are equally fun and synergistic, both for veterans and beginners. Their win conditions were our tiebreakers.

The main commander is Tidus, Yuna's Guardian, a Bant creature that, at the beginning of combat in your turn, lets you move counters from a target creature to another creature you control.
When one or more creatures you control that have counters deal combat damage to a player, you'll draw a card and proliferate.

You may tap Yuna to create mana. If you do, the next creature spell you cast that turn comes into play with two extra +1/+1 counters.
When another permanent you control enters the graveyard, if it had one or more counters, you may put that number of +1/+1 counters on a target creature.
Let's start with the elephant in the room (and that's not Generous Gift): this deck comes with a combo, and that was one of the things the community discussed the most when the list officially came out.

1. Cast Gatta and Luzzu.
2. Target Walking Ballista with Gatta and Luzzu's ability.
3. Activate Walking Ballista, remove a +1/+1 counter from it, and target it again.
4. Gatta and Luzzu's ability will prevent the damage you would deal to Ballista, and you'll place two +1/+1 counters on it because of Hardened Scales.
5. Activate Ballista again to deal 1 damage to any target and 1 damage to it.
6. Repeat the process until you win.
This combo definitely stands out, but the deck actually has a lot more to offer.

It reprinted cards like Damning Verdict and Farewell and brought us new cards like Summon: Yojimbo and Sphere Grid.
Tidus is actually an important engine that triggers several different abilities on your board. It can proliferate Lulu, Stern Guardian's stun counters, Fathom Mage's +1/+1 counters, and Protection Magic's shield counters, for instance.
Do you have creatures and Tidus in play? Then just deal damage and enjoy all your effects!
This list grows a lot quite fast. It's scary in any precon pod.
If the Tidus player gets Forge of Heroes in their opening hand, you can be sure keeping up with them will be a challenge. They'll get scary quite fast.
Final Words
2025 certainly brought us many incredible precons. If you enjoy this type of list, you probably didn't even know what to use most of the time. There were so many options!
What do you think? Tell us your thoughts in our comment section below.
Thank you for reading, and see you next time!












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