Facebook Pixel image Deck commander Zo-Zu the Punisher | Magic: the Gathering MTG

MTG > Metagame Commander > deck Zo-Zu the Punisher

Commander Meta Staples Decklists Guides Winrate % Top players Collection
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  • Skirk Prospector image

    Skirk Prospector

    Sacrifice a Goblin: Add {R}.

  • Tuktuk Scrapper image

    Tuktuk Scrapper

    Whenever Tuktuk Scrapper or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

  • Ricochet Trap image

    Ricochet Trap

    If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost. Change the target of target spell with a single target.

  • Wily Goblin image

    Wily Goblin

    When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

  • Cloudstone Curio image

    Cloudstone Curio

    Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.

  • Siege-Gang Commander image

    Siege-Gang Commander

    When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

  • Reverberate image

    Reverberate

    Copy target instant or sorcery spell. You may choose new targets for the copy.

  • Blood Sun image

    Blood Sun

    When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities.

  • Brightstone Ritual image

    Brightstone Ritual

    Add {R} for each Goblin on the battlefield.

  • Gempalm Incinerator image

    Gempalm Incinerator

    Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

  • Gemstone Caverns image

    Gemstone Caverns

    If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

  • Cathartic Reunion image

    Cathartic Reunion

    As an additional cost to cast this spell, discard two cards. Draw three cards.

  • Mycosynth Lattice image

    Mycosynth Lattice

    All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

  • Skullclamp image

    Skullclamp

    Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

  • Kindred Charge image

    Kindred Charge

    Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

  • Purphoros, God of the Forge image

    Purphoros, God of the Forge

    Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

  • Krenko, Mob Boss image

    Krenko, Mob Boss

    {T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

  • Springleaf Drum image

    Springleaf Drum

    {T}, Tap an untapped creature you control: Add one mana of any color.

  • Zo-Zu the Punisher image

    Zo-Zu the Punisher

    Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.

  • Reforge the Soul image

    Reforge the Soul

    Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

  • Thornbite Staff image

    Thornbite Staff

    Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters, you may attach Thornbite Staff to it. Equip {4}

  • Buried Ruin image

    Buried Ruin

    {T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

  • Thorn of Amethyst image

    Thorn of Amethyst

    Noncreature spells cost {1} more to cast.

  • Chaos Warp image

    Chaos Warp

    The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

  • Sorcerous Spyglass image

    Sorcerous Spyglass

    As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

  • Battle Hymn image

    Battle Hymn

    Add {R} for each creature you control.

  • Goblin Sharpshooter image

    Goblin Sharpshooter

    Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature dies, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to any target.

  • Grenzo, Havoc Raiser image

    Grenzo, Havoc Raiser

    Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

  • Goblin Welder image

    Goblin Welder

    {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

  • Goblin Chirurgeon image

    Goblin Chirurgeon

    Sacrifice a Goblin: Regenerate target creature.

  • Red Elemental Blast image

    Red Elemental Blast

    Choose one — • Counter target blue spell. • Destroy target blue permanent.

  • Damping Sphere image

    Damping Sphere

    If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

  • Mountain image

    Mountain

    ({T}: Add {R}.)

  • Mizzium Mortars image

    Mizzium Mortars

    Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

  • Stranglehold image

    Stranglehold

    Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.

  • Voltaic Key image

    Voltaic Key

    {1}, {T}: Untap target artifact.

  • Meekstone image

    Meekstone

    Creatures with power 3 or greater don't untap during their controllers' untap steps.

  • Kiki-Jiki, Mirror Breaker image

    Kiki-Jiki, Mirror Breaker

    Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

  • Imperial Recruiter image

    Imperial Recruiter

    When Imperial Recruiter enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Main Deck cards Zo-Zu the Punisher

Strategy

The "Zo-Zu the Punisher" Commander deck in Magic: The Gathering revolves around punishing opponents for playing non-basic lands and implementing strategies that benefit from land destruction. The deck aims to ramp up quickly with mana rocks like Sol Ring and Fire Diamond while utilizing cards like Price of Progress, Zo-Zu the Punisher, and Ankh of Mishra to punish opponents for their land choices. One of the strengths of this deck is its ability to pressure opponents by punishing them for playing non-basic lands, which can slow down their mana development and put them at a disadvantage. Cards like Manabarbs, Blood Moon, and Tectonic Instability further increase the pressure on opponents by dealing damage or disrupting their mana base. However, one of the potential weaknesses of this deck is its vulnerability to decks that focus on non-land centric strategies, as some of the punisher effects may not be as effective against them. Additionally, relying too heavily on land destruction effects can draw unwanted attention from opponents and make the deck a target for removal. Overall, the "Zo-Zu the Punisher" Commander deck offers a unique and aggressive playstyle that can be challenging and fun to pilot, but requires careful decision-making and timing to effectively punish opponents while protecting your own resources.

Example deck with Zo-Zu the Punisher

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Recent decklists

Decklist

Pilot

Date

Tournament

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Pedro

26/10/2022

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Pedro

26/10/2022

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Daniel

26/10/2022

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Daniel

19/10/2022

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Commander Deck Tech: Zo-Zu Ponza (LD)

Commander Deck Tech: Zo-Zu Ponza (LD)

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Resources

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