规则
08/06/18
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
08/06/18
Effects that raise or lower a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
08/06/18
If the spell or ability that’s copied has an X whose value was determined as it was cast or activated (like Blaze does), the copy will have the same value of X.
08/06/18
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.
08/06/18
Rowan’s second ability targets only the player. Tapped creatures with hexproof that player controls will be dealt damage as that ability resolves.
08/06/18
The ability of either Kenrith’s emblem can copy the spell or ability even if that spell or ability is countered before the emblem’s triggered ability resolves.
08/06/18
The controller of a copied spell can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy. Similarly, for Rowan’s emblem, effects based on non-mana costs that were paid for the original ability are copied as though those same costs were paid for the copy.
08/06/18
The copy of the spell created by Will’s emblem resolves before the original spell. The same is true of the copy of the activated ability created by Rowan’s emblem.
08/06/18
The copy will have the same targets as the spell or ability it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
08/06/18
The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
08/06/18
The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
08/06/18
Will’s first ability overwrites all previous effects that set a creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after that ability resolves will overwrite this effect.
08/06/18
“Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”
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