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MTG > Metagame Commander > deck Anzrag, the Quake-Mole

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  • Anzrag, the Quake-Mole image

    Anzrag, the Quake-Mole

    Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Main Deck cards Anzrag, the Quake-Mole

Strategy

"Anzrag, the Quake-Mole" seems like a fun and powerful Commander deck focused on utilizing Anzrag's abilities to deal damage and ramp up quickly. The deck looks like it has a good mix of ramp, card draw, protection, and power-up cards to support Anzrag's game plan. **Strategy:** - Use ramp cards like Three Visits, Nature's Lore, and Neyith of the Dire Hunt to accelerate your mana and cast your big threats early. - Utilize Anzrag's ability to deal damage and create value by attacking or blocking with creatures like Karplusan Forest, Toski, Bearer of Secrets, and Hajar, Loyal Bodyguard. - Enhance your creatures with cards like Bear Umbra, Tyvar's Stand, and Xenagos, God of Revels to make them more threatening. - Protect your key pieces with cards like Heroic Intervention, Mithril Coat, and Tamiyo's Safekeeping. - Use cards like Return of the Wildspeaker, Dolmen Gate, and Kessig Wolf Run to draw cards, protect your creatures, and give them trample for a strong offensive. **Good Points:** - The deck has a good balance of ramp, protection, and power-up cards to support Anzrag's aggressive gameplay. - Anzrag's ability to deal damage and create value can quickly snowball the game in your favor. - The deck has strong support cards like Sol Ring and Command Tower to help you cast your spells more easily. **Bad Points:** - The deck may be vulnerable to board wipes and heavy removal spells since it relies heavily on creature-based strategies. - Without proper protection, Anzrag and key creatures may become targets for removal or counterspells. - The deck may struggle against decks that have strong control elements or massive board presence. Overall, "Anzrag, the Quake-Mole" seems like a fun and dynamic deck to play in Commander, emphasizing aggressive creature strategies and utilizing Anzrag's abilities to their fullest potential. With the right pilot and a bit of luck, this deck can definitely quake the foundation of your opponents' game plans!

Example deck with Anzrag, the Quake-Mole

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