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MTG >Combos >Archaeomancer +Time Warp +Teleportation Circle +

With Archaeomancer and Teleportation Circle in play, cast Time Warp On the extra turn's upkeep, use Teleportation Circle's ability to blink Archaeomancer Archaeomancer's ability will trigger, return Time Warp to your hand. Cast Time Warp Repeat the process for infinite turns.Edit combo
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Added by Luiz Besamatreviewed

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