MTG > Metagame Commander > deck Charix, the Raging Isle
Strategy
The "Charix, the Raging Isle" deck in Commander format revolves around utilizing sea-themed creatures, especially Crabs, to control the board and eventually overwhelm opponents with a massive threat like Charix himself. Here's a breakdown of the strategy, along with the good and bad points of the deck: **Strategy:** - **Ramp & Control:** The deck aims to control the board early with counterspells like Negate and Cancel while ramping with cards like Burnished Hart and Hightide Hermit to fuel out your sea creatures. - **Mill & Combat:** Cards like Ruin Crab and Hedron Crab help in milling opponents' libraries, weakening them over time. Charix can then be a potent finisher, especially when equipped with Blackblade Reforged. - **Synergies:** Cards like Mirrorshell Crab and Chromeshell Crab provide utility and protection, while cards like Scuttletide and Crystacean further enhance your defenses. **Good Points:** - **Strong Defense:** The deck has a lot of defensive options with counterspells, high toughness creatures, and the ability to tap down opponents' creatures. - **Surprising Aggression:** Despite focusing on defense, the deck can surprise opponents with sudden bursts of aggression, especially when Charix is online. - **Card Advantage:** Cards like Flow of Knowledge and Instruments of War help you maintain card advantage, crucial in a multiplayer format like Commander. **Bad Points:** - **Vulnerability to Removal:** The deck heavily relies on its creatures to control the game, making it vulnerable to removal spells that can disrupt your strategy. - **Limited Win Conditions:** While Charix is a strong threat, the deck might struggle to close out games quickly if opponents can deal with him effectively. - **Mana Base:** The deck seems heavily reliant on Islands, which could make it susceptible to certain land hate strategies if not careful. Overall, the "Charix, the Raging Isle" deck offers a unique and flavorful gameplay experience in Commander, combining sea creatures with control elements. It can be a fun and challenging deck to pilot, especially if you enjoy a mix of defensive play and surprise aggression.
Example deck with Charix, the Raging Isle
Commander, Bui, Nathan K

52 commons, 16 uncommons, 24 rares and 8 mythics

1
Rivendell
1.39
1
Otawara, Soaring City
21.06
1
War Room
2.85
1
Castle Vantress
0.18
15
Island
3.45
1
Academy Ruins
4.87
15
Snow-Covered Island
26.93
1
Minamo, School at Water's Edge
58.18
1
Inventors' Fair
15.04
1
Myriad Landscape
0.14
1
Riptide Laboratory
0.3
1
Nykthos, Shrine to Nyx
44.99
1
Scrabbling Skullcrab
0.03
1
Ruin Crab
1.37
1
Shorecomber Crab
0.23
1
Hedron Crab
7.05
1
Canyon Crab
0.09
1
Thassa's Oracle
23.07
1
Iceberg Cancrix
0.03
1
Purple-Crystal Crab
0.35
1
Gilded Scuttler
0
1
Wavebreak Hippocamp
0.45
1
Skittering Crustacean
0.11
1
Horseshoe Crab
0.03
1
Jwari Scuttler
0.35
1
Calcite Snapper
0.79
1
Ancient Crab
0.03
1
Crystacean
0.02
1
Skitter Eel
0.04
1
Wishcoin Crab
0.01
1
Oraxid
0.35
1
Wormfang Crab
0.35
1
Fortress Crab
0.02
1
Thassa's Emissary
0.35
1
Mirelurk Queen
0.18
1
Giant Crab
0.35
1
Armored Cancrix
0.35
1
Salvage Scuttler
0.04
1
Hightide Hermit
0.01
1
Chromeshell Crab
0.24
1
Dreadlight Monstrosity
0.02
1
King Crab
0.35
1
Wave-Wing Elemental
0.35
1
Roil Elemental
14.99
1
Eddymurk Crab
0.14
1
Mirrorshell Crab
0.07
1
Jin-Gitaxias, Progress Tyrant
10.02
1
Hullbreaker Horror
1.16
1
Vexing Scuttler
0.11
1
Drownyard Behemoth
0.07
1
Kozilek, Butcher of Truth
49.99
1
Ugin, the Ineffable
1.29
1
Helm of Awakening
0.95
1
Sapphire Medallion
3.41
1
Sword of Wealth and Power
20.13
1
Sword of Once and Future
3.88
1
Sword of Forge and Frontier
6.64
1
Sword of Hearth and Home
12
1
Sword of Sinew and Steel
8.88
1
Sword of Truth and Justice
34.49
1
Sword of Body and Mind
17.05
1
Urza's Incubator
14.98
1
Kefnet's Monument
0.69
1
Cloud Key
3.12
1
Helm of the Host
5.84
1
The Immortal Sun
15.21
1
Scuttletide
0.08
1
Ior Ruin Expedition
0.06
1
Retreat to Coralhelm
0.24
1
Spectral Deluge
4.86
1
Trip Up
0
99 cards maindeck
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