Introduction
“Fighting’s for grownups, and that’s only if you got no other choice.”
- Raphael
Siblings often fight, but, when they're together, their strength is undeniable.
In this article, you'll learn a bit about Raph & Leo, Sibling Rivals, a Boros duo that represents what order and impulsivity look like together.
The first list we'll show you centers around extra combats and plays lots of abilities that trigger when they attack. The second is a good stuff list that plays lots of effects that create tokens during combat.
Let's start with our commander.
Commander: Raph & Leo, Sibling Rivals

Just like Mikey & Leo, Chaos & Order, Raph & Leo, Sibling Rivals are pretty simple.
When they attack, if it's your first combat that turn, you may untap two attackers and get an extra combat. As this card is in Boros colors, it has access to the best support spells for this strategy, and I'm not just talking about Aurelia, the Warleader.
Main List
Let's start with the cards that will help Raph & Leo attack several times each turn.
Extra Combats
These creatures, spells, instants, and even artifacts give you extra combat phases.

We also added a few cards that trigger abilities on attackers more times, like Delney, Streetwise Lookout, Windcrag Siege, or Gogo, Mysterious Mime. They can copy creatures that give you extra combat phases or another interesting effect.

One of the most popular combos in the game involves Aurelia, the Warleader and Helm of the Host. It works like this:
1. Equip Aurelia, the Warleader with Helm of the Host and set up a combat phase.
2. At the beginning of the combat phase, Helm of the Host activates and creates a non legendary copy of Aurelia.
3. The token will have haste, so declare it as an attacker.
4. The Aurelia copy will activate and let you untap all creatures you control and get another combat phase after this one.
5. Repeat this process. Whenever you get a new combat phase, you'll get a new Aurelia and another combat phase. This is the loop.
You'll have infinite combat phases and infinite tokens to attack your opponents through the air.
Card Draw
We don't want to run out of cards. So, we added:

You can keep the cards you steal with Grenzo, Havoc Raiser exiled if you want to remove resources from the opponents or just use them to get ahead.
Firemane Commando involves board politics: it encourages the opponents to attack each other to draw cards and leave you alone. You should try to keep it in play to avoid being attacked and, at the same time, draw cards.
Battle Angels of Tyr plays many roles. It draws, ramps because it creates treasures, and even gives you life. Furthermore, it has myriad. This means that, in each combat phase, a copy of this card will enter play attacking each opponent.
Protection
You'll need to protect your efficient board. So, we added:

Cards that protect your attackers from taking damage, like Dolmen Gate and Iroas, God of Victory will be great. With them, you can attack stress-free.
Reconnaissance made its way to this list to frustrate other players. With its ability, you can remove your creatures from combat after their damage resolves. It's essentially a way to give them pseudo-vigilance.
If you have Sword of Feast and Famine, you'll only need Aggravated Assault. This is a simple combo that creates infinite combat phases.
Creating Mana
An aggro deck like this plays many effects that create treasure tokens and get more resources, but we'll have other cards to create mana as well.

Firebend triggers when creatures attack. It creates red mana equal to the number next to it. It's also a great way to cast instants or use cards like Avatar Roku, Firebender.
Nehebs (Neheb, the Eternal and Neheb, Dreadhorde Champion) take advantage of the damage you deal to opponents to trigger abilities that create red mana.

Sometimes, another player will create more mana than you. What's the harm with stealing their artifacts to take advantage of that?
With Hellkite Tyrant, you'll gain control over their artifacts and also win the game at the beginning of your upkeep if you have 20 or more artifacts under your control.
This is great, as well as an alternative way to get more value from treasure on cards like Ancient Copper Dragon, Knuckles the Echidna, and The Reaver Cleaver.
Alternative List
This alternative list is a good stuff Boros list full of creatures that create tokens during the combat phase.
Some cards that are in this list but not our main one are the following:

Final Words
If you enjoy good old aggro decks but don't want to stand out with Aurelia, the Warleader, Karlach, Fury of Avernus, or Moraug, Fury of Akoum, Raph & Leo, Sibling Rivals are perfect for you.
Their abilities only affect two of your attackers, and that's enough for you to take advantage of the extra combat phases they give you when they attack.
What do you think? Tell us your thoughts in our comment section below.
Thank you for reading, and see you next time!













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