The new set, Edge of Eternities, has some cards that promise to shake up artifact decks, land strategies, and even our new bear friend, Lumra, Bellow of the Woods, and our old frog friend The Gitrog Monster.
Let's get straight to the point and go over the cards that caught our eye, focusing on cEDH!
If you're unfamiliar about the set's mechanics, click here and read the article by judge Antonio Faillace!
Edge of Eternities - Cards for Commander
Before we begin, I wanted to say that there's always a card or two that slips right past me; I'm guilty of having some preferences. So, feel free to let me know if you think I'm missing anything! Let's get to it!
Tezzeret, Cruel Captain

This Tezzeret is the kind of card that makes you go, "It has potential."
It increases its loyalty every time an artifact enters play under your control, and that alone is enough to pair it with some commanders, such as:
Golbez, Crystal Collector, who loves artifact spam (and we even have an article about him);
Meria, Scholar of Antiquity, who turns any cheerio into mana or card advantage;
Urza, Lord High Artificer, who already uses half the format's artifacts;
And of course… Lumra, Bellow of the Woods, who will be mentioned several times in this review. Although it doesn't use many artifacts, it can use pieces like Amulet of Vigor, which are essential for bounce land or sac outlet strategies.
In short: if your deck already plays 30+ artifacts or needs a tutor for a specific one, consider trying out the new Tezzeret.
Uthros, Titanic Godcore

This land is "basically" a Tolarian Academy that can be played in EDH, but, of course, with a few caveats, as it enters tapped and requires Station 12 to work.
But... it might see play in Urza, since the deck has an absurd amount of artifacts and its tokens can easily power the Station. Still, entering tapped is a bit too complex. It's worth testing, but it probably won't see play.
The Endstone

It would be hard not to mention this card. Another artifact payoff. The problem is, we still don't know if it can go beyond all the theoric part.
It shines with Meria and Golbez, of course. In fact, any deck that uses a lot of zero-cost spells will make good use of this artifact. Will we see the return of Jhoira? It seems like an interesting card, but the format demands much more than just being playable with Meria and Jhoira.
The lithmus test is: does it have an impact on its own? Does it change the game when it enters play? If the answer is "kind of," it will end up as a casual tabletop tech. But we're hoping for it to shine.
PS: Theoretically, it's a Storm payoff; I only thought about artifact decks because of its high cost, but maybe someone will make it work in an Izzet deck.
Ouroboroid

I'll take some backlash for including this one, I know. But putting counters on every creature is always an interesting effect, especially when it scales over time.
This card automatically goes on Tayam players' watchlist; anything involving counters and creatures deserves attention them. I don't think this will catapult it into the format's top tier, but it's another tool for alternative builds.
What I mean by that: it probably won't see play, but I don't know, Tayam, Luminous Enigma always surprises me.
Famished Worldsire

Yes, eight mana is a lot. But we're talking about a card that can return Lumra to the Command Zone, refill your battlefield with lands, and still hit like a truck!
In decks like Gitrog and Lumra itself, it can work as a combo tech or just a value play. I don't think it'll be a staple, but it has real synergies and could be a "surprise finisher" that makes the whole table go nuts. Oh, and remember, despite costing 8 mana, Natural Order only costs 4 (and a creature).
Icetill Explorer

This one… is basically a staple of land-based strategies.
It gives you extra land drops; sends cards to the graveyard (hello, Life from the Loam, Lumra, and Gitrog); and lets you play lands from the graveyard.
Simply everything a land-based deck needs. And with the popularity of strategies like Lumra, The Wandering Minstrel, and others, Icetill Explorer should be a frequent sight.
Frenzied Baloth

Another "uncounterable" effect to your spells, but with the bonus of not allowing damage to be prevented.
Honestly? The damage part hardly matters in cEDH. We have more efficient options. This one should stay out of the competitive meta. That's my bet. But it's worth highlighting anyway.
Horizon Explorer

A creature that untaps lands? Yes, please.
Another cheap and straightforward untapper for Lumra's arsenal, who is basically one of the current cEDH queens (in my opinion). This one is really important, since being a creature, it can be tutored in a Mono Green deck.
Exploration Broodship

This one's absurd.
It gives you an Exploration effect, and it also gives you the Six effect once per turn!
Exploration Broodship seems tailor-made for decks like Titania, Windgrace, and of course, Lumra (yes, again). The combination of ramp and recurring value makes it one of the best cards in the set. Worth testing.
PS: I know Titania and Windgrace aren't real decks, I just wanted to mention someone other than Gitrog, although I believe it might see play in other strategies as well.
Conclusion
Edge of Eternities is packed full of strong synergies, especially for artifact and land strategies—and with Endstone going in almost all of them.
Of course, not everything is playable in cEDH, but this set brought more tools than usual, especially for decks that, in my opinion, were in need of something new.
And if there's one to highlight, it's Lumra, who basically got a half-dozen gifts at once. In fact, I've already written a deck guide about it! You can check it out by clicking here.
Anyway, let me know what you think, and any cards I missed!
See you next time!













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