姓名 | 可動駐防地 |
---|---|
图案 | Mobile Garrison |
类型 | 神器~載具 |
描述 | 每當可動駐防地攻擊時,重置另一個目標由你操控的神器或生物。 搭載2(橫置任意數量由你操控且力量總和等於或大於2的生物:此載具成為神器生物直到回合結束。) |
艺术家 | Cliff Childs |
版 | 卡拉德许重制版 #253 |
Wallpaper | download |
图片 | download |
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姓名 | 可動駐防地 |
---|---|
图案 | Mobile Garrison |
类型 | 神器~載具 |
描述 | 每當可動駐防地攻擊時,重置另一個目標由你操控的神器或生物。 搭載2(橫置任意數量由你操控且力量總和等於或大於2的生物:此載具成為神器生物直到回合結束。) |
艺术家 | Cliff Childs |
版 | 卡拉德许重制版 #253 |
Wallpaper | download |
图片 | download |
等级列表
No Rank
自己评分
可動駐防地, 神器~載具, 设计者 Cliff Childs 首次发布于 Jan, 2017 在编辑中 Aether Revolt 并准确地印在 3 不同的形状. 目前以最低价出售 元 0.39.
这张卡牌《行动要塞》对于专注于神器和生物协同的套牌会很有益处,特别是如果有强大的神器或生物可以受益于解除横置状态。依赖于多个生物或载具进行攻击的套牌会发现这张卡牌很有用,因为它可以解除另一个目标神器或生物的横置状态,潜在地允许进行更具侵略性的行动。虽然可能有更好的具有类似效果的卡牌,但《行动要塞》仍然可能在那些希望最大化攻击潜力并利用解除横置协同效应的套牌中发挥作用。
29/09/17
Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
29/09/17
Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it.
29/09/17
Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
29/09/17
Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type.
29/09/17
When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
29/09/17
You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness.
09/02/17
All attackers are chosen at once. You can’t attack with Mobile Garrison, untap a tapped creature, and then attack with that creature.
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