Alchemy: Azorius Control Deck Tech & Sideboard Guide
07/03/22 0 comments
A great list for those who like to play Control. This deck explores the interaction between Key to Archive and Teferi in depth, generating a lot of value and having several options.Edit Article
Getting to Know Azorius Control in Alchemy
Mulligan and Stances
Learnmechanic with Professor of Symbology and A-Divide by Zero, in addition to the Legion Angel that searches for other creatures of the same name from outside the game.
Azorius ControlGenerally, Control mirrors tend to take longer and that's why I prefer to maintain a slightly more aggressive stance than my opponent, trying to get as many creatures as possible on the board to finish the game soon. Also try to prevent your opponent from resolving cards like Key to the Archive, The Wandering Emperor and Discover the Formula, as they generate plenty of value and increase your opponent's advantage over you.
Rakdos DespairI believe this is the most difficult match for Azorius, as Rakdos can stabilize quickly, especially if the opponent manages to resolve Undercity Plunder early in the game, hence Test of Talents can be quite important here. I really enjoy trying to gain the upper hand with The Wandering Emperor, as she's a planeswalker that Rakdos Despair can't remove so easily.
Rakdos MidrangeLike Rakdos Despair, it's not an easy match, but here you'll need all the removals, so my tip is that you play with the deck in that same configuration, trying to stop the opponent from putting too many creatures in play. Divine Purge is an excellent card in this matchup, as it delays your opponent's plays, giving you time to stabilize the game in your favor.
Naya RevelsThis is usually a pretty smooth matchup, since Azorius has many removals in the maindeck. My tip is: try to stop Cabaretti Revels from hitting the board, or remove it as soon as possible. I also suggest adding Iymrith, Desert Doom, as it can be another creature on the board to block or end the game.
Esper ControlAgainst Esper Control, I follow the same strategy as in against Azorius. We take advantage of the control taking the removals and try to win the race, putting as many creatures as possible on the board.
Mono Green StompyI would say this matchup is the best for Azorius due to the amount of removals, making it easy to interact with the opponent's creatures. In this match, I choose not to make any post-side changes, as I believe the deck handles Mono Green very well as it is.
Mono White AggroIn this matchup, I prefer to follow the strategy I use against Mono Green Stompy, but you can also choose to add Iymrith, Desert Doom and take a Discover the Formula, if you prefer to play with one more creature.
Alternative Card Choices