
Deck tech
Legacy: Mono White Initiative Deck Tech & Sideboard Guide
12/09/22 0 comments
Legacy has a new contender! After devastating Pauper, Initiative has arrived in the format and is taking over the competitive Metagame!
Presentation
Take the Initiative
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The Mono White Initiative's composition



Mulligan
Building the Sideboard
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Sideboard Guide
UR Delver
Delver is a deck that manages to compete for possession of the Dungeon, as its evasive threats have the potential to easily hit us. Thalia is phenomenal here, as is Chalice on the play. On the draw, it loses some efficiency, being vulnerable to Daze and cards like Meltdown. The thing is that if you resolve one of them, you gain so much advantage that it pays to add Swords to Plowshares that eventually can become dead in your hand. IN:

Mono White Initiative (Mirror)
Although on the play, in theory Thalia can be efficient, in practice she becomes an easy target for Karakas. You add cards that are both ways to force your comrades to steal control of the Undercity and protect your hold on it. IN:

Death and Taxes
It's worth a bit of what was said above: they aren't affected by Thalia or Chalice, but they don't have many answers for Kannushi either. Containment Priest locks the Aether Vial. IN:

Grixis/Jeskai/Bant/4C
When these decks sit on the table against you, you earn the right to tell your opponent, "Welcome to your worst nightmare!" Slow decks struggle against Undercity, as they have no easy way to steal your control over it, and you have many ways to gain it back. IN:

Red Prison
Overall, you have the upper hand as you have more ways to trigger Initiative and your various 3/3s give their goblins a hard time. Thalia and Spellbinder disrupt the flow of the deck a lot too. Even a quick Blood Moon, which can detonate hands without Chrome Mox or Plains, can be resolved through Lotus Petal + Seasoned Dungeoneer or White Plume Adventurer: The first step of the Dungeon finds a basic land to put in your hand. IN:

Doomsday
A tricky game, they can combo pretty fast. Spellbinder and Peacekeeper are essential to keep them under pressure. Post-side, a Mindcensor in response to their key card is game-over. Their removals don't have much use unless they add Sheoldred, the Apocalypse. Loran doesn't have much use as a removal, but having it on the board untapped and unseen is a (not efficient, I know) way to play around Thassa's Oracle. IN:

8-Cast
On the play, you can put them well behind with Chalice for 0 and Thalia, but on the draw, there's not much to do when they dump their hand on the board.Ad


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