Pauper: Mardu Synthesizer Deck Tech & Sideboard Guide
01/09/23 0 comments
Is Mardu Synthesizer better than Boros on Pauper? Today, we'll analyze the deck and which are its pros and cons!Edit Article
About the Deck
Postures and Mulligan
vs. Kuldotha BurnRakdos Burn, Kuldotha Burn and all Mono Red are tricky matches. It's always a very tight match because our deck is a bit slow compared to all these bolts and creatures attacking us all the time, but if we manage to stabilize, gain a life and play the removals at the right time, it's a match that we also have a chance of winning. Our post-side matchup improves a bit since we have more life gain and blockers. A note to the post-side is whether to use Gorilla Shaman, since many of these Burns have been using mana and artifacts in the deck. I don't really like them on these matchups, but it's up to you.
vs. Grixis AffinityThis is a pretty even match. Our opponent's deck is great, but we're prepared to try to keep up with the amount of cards they're going to draw. I warn you that it can even be a game that ends in time, so it's important to play fast from the beginning. Post side: We have cards like Gorilla Shaman and Dust to Dust that must be played as soon as possible, and that if well-placed can easily give us the victory.
vs. Dimir TerrorDimir Terror is a deck that appeared recently and is not a simple game to play either. A comparison between the two decks is the amount of creatures in each: we have only 8 and they have up to 10 and while ours are 2/2 and 2/3, theirs are mostly 5/5, being difficult to take out of the game since our removals outside Journey to Nowhere and Chainer's Edict can't deal with them on a 1-for-1 basis. Post side: We'll get more answers. Despite playing with only two Pyroblast on the side, we still have two more Diabolic Edict and two Relic of Progenitus, which needs to be used very efficiently.
vs. GW AurasThis matchup I have as one of the worst. Even using a Chainer's Edict in the main deck, I still suffer a lot in this game because we have more than ten “dead” cards and since we have fewer creatures, we take longer to kill our opponent, which allows them enough time to draw the right auras to win the game. Note: In this match we have a card that we need to pay attention to and not use for our own good, but to hinder our opponent:Cleansing Wildfire.