
Deck tech
Azorius Metalwork Pioneer: Deck Tech and Sideboard Tips
01/13/23 0 comments
We have here a good budget alternative to get into Pioneer. Metalwork Colossus is an aggressive deck that can put in many 10/10 creatures between turns 4 and 5.
About UW Metalwork
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Decklists
The initial proposal is to be a good budget deck for Pioneer, having a low initial cost and being capable of being enhanced. This budget decklist even managed to get a 5-0 in a league: From this initial decklist, many more elaborate variations have come up. Some use Karn, the Great Creator, to bring more versatility and have a way of seeking out Metalwork Colossus in your sideboard. The most recent version even managed to get a top 16 on December 11th's Pioneer Challenge by using as another attack angle in this deck the card The Antiquities War in its sideboard.Mulligan and Game Posture


Sideboard Tips
Favorable Matches
: Being a deck with high-value cards on the battlefield, we can say it has favorable matchups against Control archetypes, as many decks in the format can't deal with 2/3 10/10 creatures at turns 4 and 5. Besides that, to play around board wipes, this deck still counts with some counters in its sideboard such as Metallic Rebuke and Metalwork Colossus can come back from the graveyard.Azorius Control
This is a slower opponent, which has very few threats early game, which favors our game plan. Specially regarding the play in which we can cast a Gilded Pinions turn 2 without suffering counters, and we still count with Brass Knuckles which need to be countered twice, as it creates a copy when being cast. In this match, keep in mind to cast only 2 Metalwork Colossus as we might suffer a lot against global removals such as Farewell. Post side, we must use Metallic Rebuke to protect our game plan and use The Antiquities War as a plan b to finish the game.Lotus Field
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by an Ingenious Smith.Unfavorable Matches
: Our archetype has the most difficulty against Aggro and Midrange decks such as MonoU Spirits and Rakdos Midrange, as they are decks that can overwhelm our plays early on - be it by countering our spells at the same time they can advance their own game plan by putting threats on board. For those matches, it is fundamental to have initial interaction such as Portable Hole or Glass Casket and also keep hands with creatures that generate us value at the same time they contain our opponents' game plan.Rakdos Midrange
This match I consider difficult, as our opponents have plenty of interaction and discard such as Thoughtseize and Abrade, and post side some lists also use Extinction Event which exiles our Metalwork Colossus preventing them from returning, besides the deck also having threats that are difficult to deal with such as Sheoldred, the Apocalypse and Graveyard Trespasser // Graveyard Glutton. To play around our opponents' game plan, we must use Metallic Rebuke to protect ourselves from threats and The Antiquities War as a card advantage card. Some lists also use in their sideboard Supreme Verdict, which deals with the threats.Spirits
Any version of the Spirits deck ends up being a difficult match because any version of it can get fast creatures with evasion at the same time they can counter our key cards, specially considering that some of our cards have a high cost to be cast. To contain our opponents' game plan, we must seek interactive hands with Portable Hole or Glass Casket to hinder our opponents' plan. Post side, we must increase our interactions with Metallic Rebuke and increase the amount of Glass Casket. In case your list runs Supreme Verdict, it is an excellent card, as it can only be contained by Spell Queller.Alternative Cards
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