Within Magic, there are several player archetypes: some care more about the history of the cards, others about winning, and others just want to have fun creating their unique deck.
In this quiz, you'll find out which type of player suits you best according to the answers!
The quiz theory was built on the analysis of columnist and Head Designer Mark Rosewater.
How do you prefer to build your deck?
Grab the best possible list on the internet, if that's the price for victory.
Create something new and "cool" to break the Metagame, through plenty of testing.
Create a themed deck with specific mechanics (unicorn tribal, for example), or based on an interesting ability
I research the most interesting combo I can find, and try to fit it into a deck.
When you participate in a Magic: the Gathering tournament, what is your goal?
Testing out my new crazy combo and seeing it in action - for me, if it works well, I'm happy. I want to win, but in my own way.
Win, the deck doesn't matter. It's the only possible goal!
Play with my themed or tribal deck, or one that was built around a specific story or aesthetic, while having fun with my friends.
Play my different deck with unusual mechanics to catch my opponents off-guard.
On a multiplayer game, playing with your friends, what do you want to do?
To win. I choose a deck with the best chance of winning at the table, and go for it!
I want to disrupt everyone's game! I want Chaos!
I want to see my new deck working as I make deals and trade with opponents.
I prefer to chat while I organize my card collection, or look through my friends' binders looking for something I need to complete my deck or collection.
In a big event, like Magic Fest, what excites you the most?
Play the tournament — I want to compete with high-level people and use everything I've learned from my training!
I want to play and have fun — in a variety of formats, with many different people.
Talking to friends and other players about deck building ideas, trying to learn new things, and ask questions to the judges to better understand rulings.
Use my Cosplay and/or talking about Lore and the Magic: the Gathering Universe.
Choose the most interesting card:
One with Nothing
Counterspell
Serra Angel
Ghalta, Primal Hunger
Playing with your friends, you have more fun when:
During the game, we talked about Magic's history, old card arts, and how abilities changed.
Everyone gets annoyed with me and/or can't play against my deck properly.
I predict the game and how my deck should behave, being prepared for everything that happens.
I manage to make my homebrew list work.
On an unknown Magic card, the first thing you look at is:
Its unique effect and creature type.
I analyze how it can be part of a deck to strengthen it.
Its cost and abilities, and how to take advantage of it.
The art, flavor text and story behind the card.
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