Commander Deck Tech: Edgar Markov
11/19/22 0 comments
This article talks about Edgar Markov: one of the best commanders for those who want to play with an extremely aggressive Vampires deck.Edit Article
The Commander - Edgar Markov
Decklist and Strategy
Card AdvantageWell, some Staples will be used, but the focus is to have synergy with the tribe and the commander, so I preferred Card Advantage (abbreviated to CA) generated through vampires. Remember that CA is not just a direct draw, having direct access to a card that is not in your hand also gives you an advantage. So, the first mention I make is Florian, Voldaren Scion. It allows you to look at some cards in your deck and play them, post-combat, and it also has a good base to help with aggression. It is important to always remember to leave mana available for post-combat. Other creatures in the tribe that are excellent for generating Card Advantage are: Champion of Dusk, Twilight Prophet, and Welcoming Vampire. All of them naturally rewards you for what you're doing while offering good bodies on the board.
RampBy ramp, I mean anything that lets you play cards early, so Herald's Horn and Bontu's Monument I count as ramp. Other than that, we have the traditional mana rocks, as Mardu isn't good with ramp. Sol Ring, Arcane Signet, the 3 Talisman and the 3 Signets entered the list. Deadly Dispute generates a treasure that can speed up the game a bit, although I think with the power level we're playing it's not enough to be considered a ramp. Anyway, another interesting card that more or less counts as a ramp is Scion of Opulence, but since it doesn't interact with your tokens and isn't something guaranteed like mana rock, I didn't count it as a ramp, but it will certainly help to speed up your game in some matches.
RemovalsHere things end up getting a bit dull. I've tried to find interesting vampires that also serve as spot removals, but there aren't many. We have Captivating Vampire that serves as a lord and eventually takes the opponent's creature, it's not exactly a removal, but the creature leaves the opponent's battlefield. There's also Patron of the Vein, but 6 mana to deal with a creature isn't worth it, not even with the extra effect of distributing counters. So let's go with the traditional package.
SweepersThis time we want few, since it's probably our field that will be the threat, but enough to find the cards when things go south.
RecursionHere we have the cards to reuse what has already been used. In addition to the aforementioned Olivia, Crimson Bride, we have Sorin, Vengeful Bloodlord and Bloodline Necromancer. On a table with more interactions and where you feel like you're losing many permanents, Sun Titan is an excellent option, in addition to Whip of Erebos.