Magic Arena, Hearthstone or Runeterra, which one is better?
08/06/21 0 comments
Looking for a new card game or thinking about moving to another one? In this article, Exylem analyzes the main strengths and weaknesses of the 3 greatest digital card games today!Edit Article
card game? This is a very complex question and, perhaps, impossible to be answered, as each game has peculiarities that please some types of players more than others. However, if you are as passionate about cards as I am, you know that it is impossible to avoid comparisons between games, even if some details are quite subjective.
objective featuresof these games, for the sake of reflection. After all, although everyone should play the game they like best, it is possible to learn from the successes (and failures) of other games!
From paper cards to the digital cards
Historicformat (where all cards already released for this platform are legal) will receive exclusive cards for the digital platform, which can be changed after its release. Thus, Wizards seems to bet on strengthening digital Magic, to compete with other existing games hyperlink (although the community seems divided on this decision). The fact is, if you are looking for a game that is evolving rapidly, something much more possible in digital media than physical tables, all 3 games seem to satisfy that demand with constant updates, although Magic is the “newbie” in the class when it comes to exclusively digital cards.
The Economy - "Free to Play"
Legends of Runeterrahas one of the friendliest economies among digital card games. To get the cards needed to build your decks, you have 3 options: Wildcards, Shards and Coins. Wildcards and Shards are obtained by completing the game's daily quests and opening chests with random rewards. The game offers rewards based on experience (gained by quests), and the player can select (and change at any time) the Region on which the rewards will be focused. In other words, if you want to build a pirate deck, you can configure the game so that the rewards you get will give you more cards from Bilgewater, the region of pirates! In addition, your experience is accumulated for special chests that can be obtained every Thursday, with even more wildcards, cards and fragments. Finally, Coins are purchased for real money, and can be converted to specific Wilds, some ready-to-play decks and cosmetic items.
Hearthstonehas an economy similar to Legends of Runeterra, with the advantage of the Dust System, where you can destroy unnecessary cards and convert them to Dust, which can then be used to craft the cards you need. However, this system is criticized for being inefficient, as making a card can cost four times more Dust than the value obtained from destroying it. In addition, Hearthstone focuses on the system of booser packs, which you can get by playing and completing daily missions or buying with real money. The
Magic Arenais organized in an economy heavily focused on the booster packs, something “imported” from the Magic tabletop culture, with the real “boosters”. Packs can be obtained, again, through the game's daily quests. There is no system in Magic that uses Shards or Dust, although the game also features a system of Wild Cards that can be used to get the cards the player wants. The only way to get the Wildcards is through the Booster packs: To get a single Rare Wildcard, the player needs to open 6 boosters (or get lucky and find an extra Wildcard or the card he needs in one of these packs). To start playing, there are free codes which are offered in every release and this can contribute to growing the collection as it guarantees you several booster packs. The Arena also temporarily and sporadically offers some packs with specific sets of cards that can be purchased with Gems, the game's “premium” currency, which must be purchased for real money or through great results in the Draft game mode. The game also offers a Mastery Pass system in each set, which contains more packs and rewards, although this also needs to be purchased with Gems. It's a fact that, no matter what your favorite game is, Magic, Hearthstone and Runeterra have their prices, and you'll hardly be able to fully enjoy the game without spending anything. However, it is clear that some of these games are friendlier than others when it comes to opening your wallet: point for Runeterra.
The competitive scenario
Magic Arenahas been taking priority in Magic: the Gathering competitions worldwide, especially after the start of the pandemic, as before tournaments were exclusively held using physical cards. However, although Hasbro (the company to which Wizards is affiliated) has announced an exponential increase in its profits, investment in professional Magic tournaments has plummeted: an announcement in June of this year announced that the prizes for the Magic World Championship XXVII (which will take place in October) will be totaled in the US$250,000, just ¼ of last year's $1 million
Legends of Runeterrahas a Seasonal tournament system (running every season of the game), the last one, in June of this year, with a $20,300 prize pool. In addition, there is the World Tournament, which in 2021 will award a prize pool of US$200,000. Although such values are not that big compared to other games, part of the community considers that Riot Games is progressively investing in the game, and that these values may increase as the game gets older (Seasonal tournaments were introduced this year). Thus, for the competitive player, Runeterra is not the most profitable game at the moment, but it consolidates itself as a solid bet for the near future. In addition, Riot Games supports several smaller community-made tournaments, offering in-game Coins to complement the prizes.
Hearthstonefeatures a competitive program called Hearthstone Masters, with ongoing qualifiers and tournaments that include face-to-face competitions (although, of course, computers are still used as there are no physical cards). This program is divided into: Hearthstone Masters Qualifiers, with invitations to the champions for the most important tournaments; Hearthstone Masters Tour, for guest players only, with a total prize pool of $250,000; and finally, the Hearthstone Grandmasters, with a total prize pool of US$500,000. It's safe to say, therefore, that Hearthstone is "halfway" in terms of the 3 games and their total payouts, with Magic in first and Runeterra, for now, in third. However, for those who want to venture into the competitive environment in the long term, it is important to consider the investments made by each company in their games and what is the perspective for such prizes in the coming years, besides, of course, the difficulty and opportunities for each player and team that wants to enter the competitive environment.
Compatibility and optimization
smartphonesbeing compatible with the game, something quite different from Hearthstone and Runeterra, which run on much less powerful devices.
|Legends of Runeterra||Magic Arena||HearthStone|