Lessons Wizards taught me in 2020
02/22/21 0 comments
In this year that everything turned upside down, I will show you what happened to the people who play Magic.Edit Article
Seven lessons that Wizards taught me in 2020
1-Commander IS Magic!
2-There are Magic products that are not worthwhile for those who do not collect
3- Magic now has a VIP area
Secret Lair, always her. In it appeared the first cards that “either pay or don't have". Not that the other cards are not worth their money, but Secret Lair created a product that is a preview of a future set, which can be launched today, next month or in 10 years. And that has a delayed value that will only increase until they are relaunched, you can buy it directly at Wizards at the cost of a kidney and 2 eyes and have this preview of the future game ... or not. Wizards created yet another way to have cards, at an absurd price. Which unfortunately ends up being a more monetary than preferential choice. Not that it doesn't exist with every bomb in each set, cards with more than 200 bucks, or exclusive cards from closed decks like Commander decks, but before you had the option of taking them out in a simple booster or at a less bitter price. For these sets, this rule does not stick.
4-Magic after Covid-19 will never be the same
7- Magic has changed, and it was
who knows one day, even for Pauper? Magic, thanks to the great architect of the Nerd universe, has evolved more and more and this is great for people who play. It differentiates audiences and serves the majority, sure that it will not always please everyone, but if not even Jesus did, will Wizards do it? This year I felt like one of the sales focus groups, not in all products but in the vast majority, I was tempted to do my shopping. I laughed a lot, I was much more impressed than I was disappointed with many cards. Magic was able to hold my attention, both in Lore, and in mechanics and sets. I hope they stay that way! What are your views on this past year? If you can, put it here! Do you agree or not?