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Universes Beyond Fallout: Cards We'd Like to See

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With a release announced for March 8th, 2024, the new Universes Beyond set, Fallout, revealed to us several cards that depict the universe of this renowned franchise. But which elements are missing, and which elements would we like to see in this set? Check out our list of cards we'd like to see!

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From Wasteland to Vegas: Explore the Fallout Universe!

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An exciting mixture of two rich and fantastic universes, the very awaited for Falloutlink outside website set in Magic: The Gathering, is about to send players on a unique journey through the post-apocalyptic world of Fallout. Through cards that depict from their loyal dog companions to iconic leaders, such as Caeser and Mr. House, this set will bring life to the distinctive elements from this beloved video game franchise.

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However, whereas some cards have been revealed already, there's a vast unknown territory of mechanics, characters and events we'd like to see represented in MTG. We invite you to delve even deeper into the Wasteland, and explore the crucial elements that molded Fallout's universe, which haven't yet been represented by the cards that have been revealed.

1. Power Armor

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The Power Armor is a resilient form of technology used by survivors of the Wasteland. This armor protects them from lethal threats, and it is a symbol of power and safety.

  • Card suggestion: "Power Armor, Guardian of the Wasteland".

  • Type: Artifact - Equipment.

  • Ability: Equipped creature gains +2/+2 and resistance against red (similar to Sword of Fire and Ice).

    2. Pip-Boy

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    The Pip-Boy is an essential device used by those who live in the Wasteland to sort through information, quests and statuses. This iconic item is an extension of the Vault Dweller's arm, and offers a privileged view of this hostile environment. Even though it shows up in Arcane Signet, it would be interesting to have a card with an effect that centers this device.

  • Card suggestion: "Pip-Boy, the Dweller's Watch".

  • Type: Artifact - Equipment.

  • Ability: At the beginning of your turn, look at the top 3 cards in your library and then put them back in any order (similar to Sensei's Divining Top).

    3. Nuclear Explosion

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    The nuclear explosion in Fallout is the main catastrophic event that defines this universe. By triggering the apocalypse, it molded the Wasteland and brought unimaginable challenges. This explosion could be represented by a powerful event that drastically alters the game state.

  • Card suggestion: "Nuclear Explosion, Immortal Desolation".

  • Type: Sorcery.

  • Ability: All creatures get -X/-X until the end of the turn, where X is the amount of mana used to cast this spell (similar to Day of Judgment).

    4. Enclave

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    The Enclave is a dark, technologically advanced faction, many times seen as what was left of the government after the war. Its goals and advanced technology made it a formidable force in the Wasteland.

  • Card suggestion: "Enclave, the Technological Empire".

  • Type: Creature - Faction 2/2.

  • Ability: This card grants all your creatures Flying (similar to Wonder).

    5. Super Mutant

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    Super Mutants are the result of genetic experiments and radiation exposure. Tough and aggressive creatures, they are a constant and formidable presence in the Wasteland.

  • Card suggestion: "Super Mutant, Unbelievable Strength".

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  • Type: Creature - Mutant 1/1.

  • Ability: This creature gains +1/+1 for each other Mutant creature you control (similar to Craterhoof Behemoth).

    6. Brotherhood of Steel

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    The Brotherhood of Steel is a militarized faction dedicated to preserving and recovering advance technologies. Its members use advanced armor and keep a strict military ethic.

  • Card suggestion: "Brotherhood Paladin".

  • Type: Creature - Soldier 3/2.

  • Ability: Other creatures you control gain +0/+1 (similar to Chief of the Foundry).

    7. Chems

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    Chems are consumable chemical substances in the Wasteland, from stimulants to hallucinogenics. Their inclusion as cards could represent temporary effects and "high risk, high reward" strategies.

  • Card suggestion: "Chem Stimulant".

  • Type: Sorcery.

  • Ability: Target creature gains +2/+2 and Trample until the end of the turn. Next turn, sacrifice this creature (similar to Giant Growth).

    8. Legendary Weapons

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    Legendary weapons, such as Fat Man or Gauss Rifle, are coveted items in the Wasteland. Cards that represent these weapons could offer powerful game effects that highlighted the importance of these artifacts.

  • Card suggestion: "Legendary Sword of Ruin".

  • Type: Artifact - Equipment.

  • Ability: Equipped creature gets Double Strike (similar to Sword of War and Peace).

    9. Radioactive Mutations

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    Mutations caused by radiation are a constant phenomenon in the Wasteland. Cards that represent mutations could introduce unpredictable elements and unique strategies to the game.

  • Card suggestion: "Radioactive Mutation".

  • Type: Enchantment.

  • Ability: At the beginning of each turn, put a +1/+1 counter on target creature you control. At the end of the turn, this creature is dealt 1 damage (similar to Curiosity).

    10. RobCo Securitron

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    RobCo Securitrons are security robots found in New Vegas, many times associated with Mr. House. These cards could represent security forces automated with unique abilities.

  • Card suggestion: "RobCo Securitron".

  • Type: Creature - Robot 1/1.

  • Ability: This creature can be sacrificed to destroy target creature (similar to Bone Shredder).

    11. Wasteland Survival Guide

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    Written by Moira Brown, the Wasteland Survival Guide is a broad manual on how to survive this desolated place. It provides practical tips, tricks and essential strategies to face the dangers of the Wasteland.

  • Card suggestion: "Wasteland Survival Guide".

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  • Type: Artifact.

  • Ability: At the beginning of your turn, draw an extra card. If you control a desert, draw two extra cards instead (similar Howling Mine).

    12. Vault Dweller

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    The Vault Dweller is the central hero of many Fallout stories, emerging from the Vault to explore the Wasteland and find their answers and resources they need. Their bravery and determination are essential for their survival.

  • Card suggestion: "Vault Dweller".

  • Type: Creature - Dweller.

  • Ability: When this creature enters the battlefield, you can look for a land in your library and put it on the battlefield tapped (similar to Wood Elves).

    13. Deathclaw Sanctuary

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    The Deathclaw Sanctuary is a dangerous place, home to the fearsome creatures known as Deathclaws. A card that represents this place could be a land that turns into a creature.

  • Card suggestion: "Deathclaw Sanctuary".

  • Type: Land.

  • Ability: Deathclaw Sanctuary enters the battlefield tapped. Tap: add Magic Symbol B or Magic Symbol G. 1 Magic Symbol BMagic Symbol G Deathclaw Sanctuary becomes a 2/2 Deathclaw creature with Deathtouch until the end of the turn (similar to Hissing Quagmire).

    14. Chryslus Motors Corvega

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    Chryslus Motors Corvega is a vehicle found in the Wasteland, many times used by gangs and dwellers of this place. A card that represents this vehicle could offer strategic or mobility advantages.

  • Card suggestion: "Corvega, Wasteland Speed".

  • Type: Artifact - Vehicle 4/3.

  • Ability: When Corvega, Wasteland Speed enters the battlefield, creatures you control gain Haste until the end of the turn. Crew 2 (similar to Fleetwheel Cruiser).

    15. Nightkin

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    Nightkin are a variant of Super Mutants, known for their aggression and for using camouflage devices, the Stealth Boys. These mutant creatures are unpredictable.

  • Card suggestion: "Nightkin, Invisible Hunters".

  • Type: Creature - Mutant 1/1.

  • Ability: This creature can't be blocked (similar to Invisible Stalker).

    16. The Pitt

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    The Pitt is a region devastated by industrial chaos, home to gangs and constant struggles for power. By representing a unique landscape in Fallout's universe, a card inspired by the Pitt could introduce elements of destruction and reconstruction.

  • Card suggestion: "The Pitt, A City Under Siege".

  • Type: Land.

  • Ability: Sacrifice this land to destroy target artifact or creature card (similar to Strip Mine).

    17. Moira Brown, Craterside Supply

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    Moira Brown, the optimistic merchant, author of the Wasteland Survival Guide, has a store named the Craterside Supply. A card that represents Moira could bring economic benefits, and reflect her role as someone who provides resources.

  • Card suggestion: "Moira Brown, Determined Merchant".

  • Type: Creature - Human.

  • Ability: At the beginning of your turn, draw an extra card. If you control a Nuka-Cola Vending Machine, gain 1 health.

    18. Mini Nuke

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    The Mini Nuke is a powerful explosive, frequently associated with the Fat Man, another weapon. A card that represents the Mini Nuke could offer a devastating effect with a few risks of its own.

  • Card suggestion: "Mini Nuke, Imminent Destruction".

  • Type: Sorcery.

  • Ability: All creatures get -5/-5 until the end of the turn (similar to Decree of Pain).

    19. Mysterious Stranger

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    The Mysterious Stranger is a mysterious character that shows up in the Fallout games offering help in crucial moments. A card that represents the Mysterious Stranger could introduce a mechanic that alters the game very suddenly.

  • Card suggestion: "Mysterious Stranger, Unexpected Ally".

  • Type: Creature - Human.

  • Ability: Flash. 3Magic Symbol U Draw a card (similar to Spectral Sailor).

    20. Thirst Zapper

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    The Thirst Zapper is the iconic weapon found in Nuka-World, designed to zap the thirst of the Wasteland dwellers. A card that represents the Thirst Zapper could control creatures that yearn for power.

  • Card suggestion: "Thirst Zapper, Quench Your Thirst".

  • Type: Artifact.

  • Ability: Equipped creature gets +1/+1 and has Vigilance (similar to Batterskull).

    Final Words

    As we explore the cards that have been revealed already, and predict future possibilities, it is clear that the Fallout set in Magic: The Gathering is a careful tribute to this remarkable RPG franchise. While they prepare themselves to embark on this thrilling journey, players will have the opportunity to delve even deeper into the world of Fallout and test their survival skills in a truly challenging environment.

    To check further details about the Fallout set, check out this article with everything about Universes Beyond: Fallout - Commanders, Decks, Cards and Release Date!link outside website

    See you next time!